18-Mar-2012, 9:06 AM
Okay, I'm trying to build a new level in which Chip starts on top of a teleport. Here's a pic:
http://cczone.invisionzone.com/index.php?/gallery/image/37-startonteleport/
This works fine in Lynx. If you step onto a popup wall and then back onto the teleport, Chip gets teleported away as expected.
However, when I test in TW MS, if I step U and then D, Chip gets stuck on the teleport, but not just stuck, he bounces like he's stuck on ice.
So, what's up with that?
http://cczone.invisionzone.com/index.php?/gallery/image/37-startonteleport/
This works fine in Lynx. If you step onto a popup wall and then back onto the teleport, Chip gets teleported away as expected.
However, when I test in TW MS, if I step U and then D, Chip gets stuck on the teleport, but not just stuck, he bounces like he's stuck on ice.
So, what's up with that?
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