Welcome, Guest
You have to register before you can post on our site.

Email:
  

Password
  





Latest Threads
Bowman's Official Set Sco...
Forum: View forum
Last Post: Bowman
24 minutes ago
» Replies: 13
» Views: 9,660
Pieguy's scores
Forum: View forum
Last Post: pieguy
09-Jan-2025, 9:57 PM
» Replies: 103
» Views: 57,422
Giorgio Bianchi scores
Forum: View forum
Last Post: GiorgioB
07-Jan-2025, 2:30 PM
» Replies: 19
» Views: 5,822
Sharpeye468's Scores
Forum: View forum
Last Post: Sharpeye
05-Jan-2025, 5:52 PM
» Replies: 122
» Views: 99,288
chipster1059's scores
Forum: View forum
Last Post: chipster1059
30-Dec-2024, 8:12 PM
» Replies: 240
» Views: 153,641
Paul G Scores
Forum: View forum
Last Post: paulgilbert
16-Dec-2024, 5:28 PM
» Replies: 12
» Views: 7,988
Flareon2
Forum: View forum
Last Post: Flareon350
14-Dec-2024, 5:09 PM
» Replies: 4
» Views: 5,277
Rommy's Gauntlet port for...
Forum: View forum
Last Post: Richard Porteous
14-Dec-2024, 4:06 PM
» Replies: 1
» Views: 2,894
December 2024 Create Comp...
Forum: View forum
Last Post: M11k4
02-Dec-2024, 11:25 PM
» Replies: 0
» Views: 183
December 2024 Time Trial ...
Forum: View forum
Last Post: M11k4
01-Dec-2024, 7:53 AM
» Replies: 1
» Views: 268

Search Forums

(Advanced Search)

 
  Button Troubles - Preview 1
Posted by: geodave - 07-Feb-2015, 7:24 AM - Forum: Level Pack Previews - No Replies

Just a bit of the new level.



Attached Files Thumbnail(s)
   
Print this item

  Pit of 100 Tiles Developer's Commentary, part 1 (Background, levels 1-10)
Posted by: ajmiam - 06-Feb-2015, 12:45 AM - Forum: Blog Station - Replies (2)

[img]<fileStore.core_Attachment>/monthly_2017_10/blog-0598462001423201511.png.05239aee893d9cdc082776c7f7e59471.png[/img]Background information (VERY LONG VERSION):


[Click to Show Content]


Background information (VERY SHORT VERSION):


[Click to Show Content]


Levels 1-10:


[Click to Show Content]



Attached Files
.png   blog-0598462001423201511.png (Size: 38.44 KB / Downloads: 215)
Print this item

  February 2015 Create Competition - Walls of CCLP2
Posted by: M11k4 - 05-Feb-2015, 2:49 PM - Forum: Competitions - Replies (17)

Who's craving for a create competition? Let's find out...

Your task is to pick a level from CCLP2 and use its arrangement of walls to create a new level. You can pick any level from the range #1-#149, then delete anything you want except for any walls, and finally rebuild it into a new level. If you wish, you can also pick another prominent tile in the level and replace it with some other tile exactly.

This is the sequel competition to the one we had last year in February. It was a successful theme and this was even requested. As was the case last time, by 'walls' I specifically mean the normal wall tile, but you can choose to keep other walls intact too. You may add new walls, but I would rather you didn't. I will judge the submissions myself during of March 2015. For this kind of thing, I enjoy it most when the level highlights a different thing than the one it uses as a base. For example, if the wall arrangement was designed for dodging tanks and you find a way to use something else there in a natural way, I will like that. On the opposite side, if you pick a level with very few walls, I will not easily see much value in that (within this competition). I can't wait to see what you guys come up with!

Notes:

-Submissions are open as long as it is February 2015 where you live!

-Do not make a overly difficult level. A moderate difficulty is fine but then it would be nice if it wasn't too long.
-The level must be solvable, but does not need to work in both MS and Lynx. You may even use invalid tiles if you wish.
-The level must be new; it must not have been released earlier.
-Please give the level a new name, time limit and set a new password. Don't forget!

-You may submit more than one entry, but please keep the levels distinct from each other.
-Points will be deducted for late entries, but will be accepted until a notice is posted in this thread.

-Entrants receive the normal prizes: the "You're Winner!"-award, Chip Cup points, and "Tool Box"-award for first time entrants.
-Please ask about other unclear situations.


Email and attach your submissions to valeosote at hotmail dot com. I will strive to reply with a confirmation that I have received your entry.

I prefer if you use your username and this competition in the subject. Keep it short and simple, something like: "February Create - Melinda"


Everyone is welcome to join! Slight smile

-Miika

Print this item

  February 2015 Time Trial
Posted by: M11k4 - 05-Feb-2015, 8:22 AM - Forum: Competitions - Replies (4)

I like these Time Trials in general. I like the levels and the atmosphere of competitive fun. However, it's not always easy to run the perfect Time Trial because there are so many details that have to go right. One of the things I've tried to do, is to have more than one level in each competition, and yet have a simple level in the mix. This month, we're using two of these 'simple' levels. You can download them here: http://cczone.invisionzone.com/index.php?/files/file/438-ccz-tt-1502ccl/

You'll notice that both levels utilize blocks and we just had an intense block pushing level last month. I actually made the first level for last month's competition and saved it for this month precisely because of that reason. I had also planned for the second level to be used in March, but didn't want three consecutive months to use block oriented levels, so I thought to use it here instead. Though there are blocks in both levels, I feel that the first as a strong element of monster manipulation mixed in, and the second remains more of a chip collecting exercise than a Sokoban. If this all still disheartens you, then you'll be delighted to know that next month the focus is totally off the blocks. Wink

Enjoy!


Just a few technicalities if you're interested:

1) The person with the highest combined remaining time on the two levels wins!
2) You may enter in either MS or Lynx, with the former being the primary rules. This means that any Lynx solution times that exceed the best MS solution time will be considered equal to that MS time, but otherwise all the times will be compared together in one category. There may be a tie in the overall score, but since that happened last month I might issue a new tie-breaking round at the start of March (if that happens, the tie-breaker is possibly the same levels but in Lynx and with an extra week of time).
3) Please send your solutions (either the tws file or avis) to CCZoneNextLevel at gmail dot com, or to my own email valeosote at hotmail dot com. Do not post your solutions or solution times or share them with others before the competition results are announced. All times will be published at the same time, and the quickest solutions will eventually be released. I will strive to respond to your message by a confirmation that your score has been recorded.
4) The levels aren't hard to solve. Don't be afraid to send in your solutions even if you sense they aren't perfect, and simple casual solutions are also appreciated. You may enter if you solve at least one of the levels, but solving more will obviously place higher. Both levels have a time limit of two minutes.
5) This is part of the 2015 season of the Chip Cup. Winner will be awarded 15 points, second place 12, third 10 points, and so on. If you win a competition here for the first time, you receive the "You're Winner!" award. All participants who haven't participated in a time trial earlier receive the "Run, Chip, Run" award. If you want a special prize for effort, you can try requesting something from me.
6) Submission deadline is March 1st where you live. I will judge the submissions without warning the following week but will accept submissions until I do. If you need a more specific time, you can always ask. To avoid losing on time (it is a time trial after all), get your solutions in early rather than later! You can send in improvements while the competition is running, so there is no downside to sending in something you know might not be your best effort if you had forever to work on it.

7) The designer of the levels (myself), may enter the competition, as I have not optimized them, nor will I have significantly more time to work on them compared to the rest of you. However, if someone protests against this, I may exclude my own submission.


-Miika

Print this item

  CCZ-TT-1502.ccl
Posted by: M11k4 - 05-Feb-2015, 8:07 AM - Forum: Competition Level Packs - No Replies

File category: Archived

The two levels for the February Time Trial, by Miika Toukola. Check the thread for more details.



Attached Files Thumbnail(s)
   

.ccl   CCZ-TT-1502.ccl (Size: 1.75 KB / Downloads: 340)
Print this item

  CC1 Blobs Edition In MS
Posted by: RB3ProKeys - 04-Feb-2015, 11:44 PM - Forum: Tile World Save Files - No Replies

File category: TWS Files

Proof that I beat CC1 Blobs Edition in MS



Attached Files
.tws   Blobs-MS.dac.txt.tws (Size: 51.18 KB / Downloads: 206)
Print this item

  The Hurt and Heal to end all Hurt and Heals
Posted by: IceyLava108 - 04-Feb-2015, 9:55 PM - Forum: Games and Trivia - Replies (60)

Apply a single point to the wish that you would like to assist, and remove two points from those you despise.

Rounds will begin with each wish automatically gaining nine points.

Please wait your turn to contribute - after you submit your decisions, wait twice before participating again!

Custom rules:

1) A wish is limited to twenty supporters at any given time! However, if only two wishes are competing at once, this rule vanishes for the remainder of the duel!

2) On every post that is a multiple of 10, you have a chance to apply or remove an extra point to any remaining wish,

but it is your choice!

3) The winner of the last round of wishes will have a chance to thrive in the next round!

Round 1

For world peace to occur [9]

For Bing to be useful [9]

For this thread to be deleted [9]

For James to release deported tricycles [9]

For Facebook to become irrelevant [9]

For Zane to die [9]

Print this item

  Hurt and Heal: Numbers 0-15
Posted by: geodave - 04-Feb-2015, 9:39 PM - Forum: Games and Trivia - Replies (54)

Follow the standard rules:

0 [4]

1 [4]

2 [4]

3 [4]

4 [4]

5 [4]

6 [4]

7 [4]

8 [4]

9 [4]

10 [4]

11 [4]

12 [4]

13 [4]

14 [4]

15 [4]

Print this item

  CCLXP2 Beta review
Posted by: chipster1059 - 04-Feb-2015, 8:00 PM - Forum: Blog Station - No Replies

A few months ago, I played the CCLXP2 Beta and filmed myself as I did. I am currently uploading these videos on Youtube, with a few comments on each level. However, since then, I have replayed some of the levels, and here is a more up to date opinion on the various levels.

I liked most of the adaptations. Most of the time, they were done well. I did not notice the changes unless I paid specific attention to them. There are a few levels, like Frost Rings LX and Frostbite LX, which don't feel like the original, but are still fun and I can't see how they could be improved.

Here are the adaptations I think were done well. There are lot of them, and there may be a lot of repetitions. Sorry.




[Click to Show Content]


While I liked most adaptations, I think some of them are not perfect and could be improved. Here they are:


[Click to Show Content]


Unfortunately, there are four adaptations I hate. In two cases, it's because of a force floor room that gave me a headache. In the other two, it's because it's much easier than the original:


[Click to Show Content]


And finally, five special cases:


[Click to Show Content]


Overall, all this work has really paid off and the CCLXP2 Beta is a really great set. I rate it Star Star Star Star and a half. I am really looking forward to the final version. Thanks for reading!

Print this item

  Hurt and Heal: Miscellany
Posted by: Earthling - 04-Feb-2015, 11:27 AM - Forum: Games and Trivia - Replies (60)

+1 for the thing you want to heal, -2 for the thing you want to hurt. A thing will be eliminated when it hits 0.

Copy and paste the latest post reply, then make your changes with +1 and -2 to your choices and numbers.

Rules - No double posting! Wait until at least two different people after you have responded minimum before you play again and post!

NOTE - If a thing you want to give a -2 score to has only 1 remaining, the -2 vote must be shared with another thing.

Hydrogen [10]
Chocolate [10]
A yellow submarine [10]
Ponies [10]
The color green [10]
Melinda the Mental Marvel [10]
Time [11] +1
Antidisestablishmentarianism [10]
Happiness [10]
This thread [8] -2

Print this item