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Thread: CCLP4 Voting Has Begun!
Post: CCLP4 Voting Has Begun!
Created a new account, and with this it seems to work :slight_smile: |
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Announcements
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14 |
13,073 |
15-Jul-2016, 11:28 AM |
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Thread: CCLP4 Voting Has Begun!
Post: CCLP4 Voting Has Begun!
Yes, and the login worked fine last week :slight_smile:
however not anymore today :slight_frown:
And a completely different question, is there some structure to the four different packs, e.g. levels... |
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Announcements
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14 |
13,073 |
15-Jul-2016, 6:38 AM |
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Thread: CCLP4 Voting Has Begun!
Post: CCLP4 Voting Has Begun!
No voting seems to be possible - just get a unknown login error :flushed: |
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Announcements
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14 |
13,073 |
15-Jul-2016, 5:22 AM |
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Thread: Chip's Challenge Level Splicer
Post: Chip's Challenge Level Splicer
Just had a quick look at the code, the syntax should be
Code:
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file[tab]number
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but the program has several flaws, it doesn't change the level numbers (so the output will not be correct), for ... |
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Programs and Editors
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4 |
4,443 |
14-Jul-2016, 6:42 AM |
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Thread: June 2016 Create Comp - CC2 Tutorials! (First ever CC2 create!)
Post: June 2016 Create Comp - CC2 Tutorials! (First ever...
Firstly, thanks for your elaborate answers.
Secondly, yes I was a bit disappointed about the video, and not just for my levels, as in some of your let's plays you seem to have so much more motivation... |
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Competitions
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26 |
18,429 |
13-Jul-2016, 5:33 AM |
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Thread: June 2016 Create Comp - CC2 Tutorials! (First ever CC2 create!)
Post: June 2016 Create Comp - CC2 Tutorials! (First ever...
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And H: judging these competitions always always always comes down to the personal opinion of the person judging: different people will like different levels more than others.
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For sure, ... |
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Competitions
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26 |
18,429 |
13-Jul-2016, 3:39 AM |
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Thread: June 2016 Create Comp - CC2 Tutorials! (First ever CC2 create!)
Post: June 2016 Create Comp - CC2 Tutorials! (First ever...
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If you don't agree with the rankings then I apologize but I do feel like I was fair, even to you and your level, Phantoms.
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No reason to apologize, at least not to me, since I don't care... |
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Competitions
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26 |
18,429 |
12-Jul-2016, 1:07 PM |
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Thread: June 2016 Create Comp - CC2 Tutorials! (First ever CC2 create!)
Post: June 2016 Create Comp - CC2 Tutorials! (First ever...
Your description of the starting post is definitely very clear that you expected lesson style levels, especially because your example Block Tug shows this clearly, and describes every step you have to... |
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Competitions
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26 |
18,429 |
12-Jul-2016, 10:04 AM |
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Thread: Count to 2,000
Post: Count to 2,000
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Games and Trivia
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1,044 |
587,710 |
07-Jul-2016, 5:00 AM |
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Thread: Count to 2,000
Post: Count to 2,000
8+9+10+11+12+13+14+15+16+17+18+19+20+21+22+23+24+25+26+27+28+29+30+31+32+33+34+35+36+37+38+39 |
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Games and Trivia
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1,044 |
587,710 |
29-Jun-2016, 4:40 PM |
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Thread: Feedback thread gm5
Post: Feedback thread gm5
http://i.imgur.com/wZ0Saq3.png (https://cczone.invisionzone.com/index.php?/files/file/478-gm5/)
NEW LEVELS - against all probability new stunning levels were added :sunglasses:
UPDATES - aro... |
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Level Discussion
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32 |
21,659 |
29-Jun-2016, 5:06 AM |
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Thread: Count to 2,000
Post: Count to 2,000
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Games and Trivia
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1,044 |
587,710 |
25-Jun-2016, 4:35 PM |
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Thread: Count to 2,000
Post: Count to 2,000
Code:
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_|_|_|_| _|_|_| _|
_| _| _|_|
_| _|_| _|
_| _| _|
_| _|_|_| _|
--
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Games and Trivia
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1,044 |
587,710 |
13-Jun-2016, 11:14 PM |
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Thread: How to use logic gates?
Post: How to use logic gates?
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is it possible to set up "IF statements" with wires?
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Almost all useful logic circuits are conditional on their input, so yes as you can see most circuit as a conditional expression. :sl... |
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Chip's Challenge 2
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13 |
10,636 |
24-May-2016, 5:55 PM |
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Thread: How to use logic gates?
Post: How to use logic gates?
I'll try to give you a short overview over the elements and their mechanics :slight_smile:
The logic gates are AND, NAND (not and), OR and XOR (exclusive or) will give you based on their inputs on t... |
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Chip's Challenge 2
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13 |
10,636 |
23-May-2016, 4:42 PM |
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Thread: cloning chip glitch
Post: cloning chip glitch
To complete a level, you have to exit with as many players as are initially in the level, this includes characters on clone machines. To have a playable Chip or Melinda, you need to clone once. To fin... |
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Chip's Challenge 2
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4 |
4,531 |
29-Apr-2016, 8:01 AM |
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Thread: Count to 2,000
Post: Count to 2,000
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Games and Trivia
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1,044 |
587,710 |
25-Apr-2016, 4:49 PM |
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Thread: Post Your Ctrl-V
Post: Post Your Ctrl-V
In my opinion every set needs some kind blob level, I mean no matter, it doesn't matter, OK I failed, it doesn't matter how much blobs are hated, every set has to showcase blobs in some way. And me pe... |
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Games and Trivia
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773 |
441,095 |
15-Apr-2016, 4:44 PM |
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Thread: "The Other 100 Tiles" by ajmiam
Post: "The Other 100 Tiles" by ajmiam
Today I thought, let's play some To100T in cc2 :slight_smile:
To get a feeling for the set, I chose to play some levels at random at first...
For most I had a lot of fun, but e.g. SWIP-SWAP seems at... |
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Level Discussion
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12 |
9,437 |
15-Apr-2016, 6:10 AM |
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Thread: Feedback thread gm5
Post: Feedback thread gm5
Thank you for your feedback :slight_smile:
The question I answered via private message since it might end up to be a bit off-topic.
BLUE SKY AND FIRE right now is indeed just a really short concept ... |
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Level Discussion
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32 |
21,659 |
14-Apr-2016, 6:56 AM |