19-Sep-2014, 2:49 AM
So I was making a maze and wound up with three options for how the final level could look.
While on the subject, I also thought of that second question about things people might not like about mazes to gauge which is the least liked.
- Version A was just the frame of the maze and all you needed to do was find the exit. It's a large maze, so this is not a terrible choice.
- Version B had some chips in four of the key intersections. Without them, only three needed to be visited.
- Version C had more chips along the corridors. It makes the level pretty long, but without them some of the areas of the level feel redundant.
While on the subject, I also thought of that second question about things people might not like about mazes to gauge which is the least liked.