TomP1: 10th Anniversary Edition
#21
noooooooob btw nice levels
[Image: sig-1.gif]


HAXORS ALERT




HAXORS ALERT




HAXORS ALERT


Reply
#22
Quote:noooooooob btw nice levels


Your posts are all random..?

I can't even think of the remade version for "KEY JUMBLE" Wink
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
Reply
#23
Ok guys, here's the updated version of Courtyard. This level now has a password code to reach level 145.

[Image: tomp1speciallvl95a.png]
[Image: tsjoJuC.png]
Reply
#24
How is that password visible from the gameplay window, though?
Reply
#25
Quote:How is that password visible from the gameplay window, though?


The idea is that the player can partially see the last two letters of the code on regular playthrough, but there's a way of getting out of the gate at the start by simply staying on the far right side of the courtyard and moving left to trigger a trap button at the bottom left. You have to wait about 15 seconds for the pink ball to hit the first switch to allow you to do that, but this may change in the final release.
[Image: tsjoJuC.png]
Reply
#26
Are you going to change the code from CWON, since we already know it?

And Thumbs up

=)
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
Reply
#27
Gotcha. Slight smile That's pretty clever - much like being able to figure out how to view the hint in "Motion Blur" as a bonus.
Reply
#28
^THIS
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
Reply


Forum Jump:


Users browsing this thread: 6 Guest(s)