Posts: 1,531
Threads: 136
Joined: Jan 2012
Scorecard:
Dave Varberg
Well that IS the puzzle, you know. Makes you play it over and over again until you get it. These sorts of "have to play it a bunch of times" levels have lost favor in recent years, but they are valid and in the spirit of original CC.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
If they're aesthetically pleasing enough, you can get away with it. I never minded fooling around with Brushfire, or even Cellblocked.
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.
Posts: 1,531
Threads: 136
Joined: Jan 2012
Scorecard:
Dave Varberg
I really enjoyed CELLBLOCKED. Also SHORT CIRCUIT. These sorts of challenges can be fun, and we should consider them for CCLP1.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
Posts: 2,343
Threads: 156
Joined: Jan 2012
Favorite Pack: CC2LP1
Scorecard:
J.B. Lewis
What I liked about Short Circuit was that there actually is a way to navigate the maze without guesswork - at least for the most part.
I didn't like Short Circuit, for some reason...maybe because it was one of those "wasted effort" levels (i.e. you feel bad if you screw up near the end 'cause you spent a lot of energy getting there). Even though you could cook Cellblocked, it never really bothered me.
I'm still not sure how I feel about Strange Maze. Decent concept, but I think the design could have been a lot better.
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.
Posts: 1,531
Threads: 136
Joined: Jan 2012
Scorecard:
Dave Varberg
Quote:What I liked about Short Circuit was that there actually is a way to navigate the maze without guesswork - at least for the most part.
Yeah a lot of it was if you can see a chip you must go that way. But still it takes a few tries.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
Posts: 2,343
Threads: 156
Joined: Jan 2012
Favorite Pack: CC2LP1
Scorecard:
J.B. Lewis
How could the design of "Strange Maze" be improved?
Posts: 1,531
Threads: 136
Joined: Jan 2012
Scorecard:
Dave Varberg
Eliminate it from the set!
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan