06-Jan-2012, 11:14 PM
Quote:Oh, I almost forgot...
Totally Inappropriate: A BigOto2 Tribute
How about almost all of TCCLPRejects?
![Wink Wink](https://forum.bitbusters.club/images/discord/winking.png)
<p>Proud owner of absolutely no untied bolds.
Most difficult levels in existence?
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06-Jan-2012, 11:14 PM
Quote:Oh, I almost forgot... How about almost all of TCCLPRejects? ![]()
<p>Proud owner of absolutely no untied bolds.
06-Jan-2012, 11:16 PM
Quote:How about almost all of TCCLPRejects? NO. Just no. ... is an example of a hard level in that set ![]()
You should probably be playing CC2LP1.
Or go to the Chip's Challenge Wiki.
06-Jan-2012, 11:20 PM
Quote:NO. Just no. lol As is I Wish II, and III, and 'Parity' Bit, and Hell, and The Block is a Callous Entity, And Return, and Frost Rings Large, and... I give up.
<p>Proud owner of absolutely no untied bolds.
06-Jan-2012, 11:23 PM
I Wish II and III are short, Parity Bit is probably 1000x easier than The Wrong Parity, Hell is just dumb, The Block is a Callous Entity, isn't that hard, Return is pretty much based on luck, and Frost Rings Large may not even be possible.
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You should probably be playing CC2LP1.
Or go to the Chip's Challenge Wiki.
06-Jan-2012, 11:25 PM
Quote:I Wish II and III are short, Parity Bit is probably 1000x easier than The Wrong Parity, Hell is just dumb, The Block is a Callous Entity, isn't that hard, Return is pretty much based on luck, and Frost Rings Large may not even be possible. It doesn't change the fact that they're still hard...
<p>Proud owner of absolutely no untied bolds.
13-Jan-2012, 4:39 AM
Of the ones I've solved, these took the longest to just figure out:
CCLP3 #144 (YCTaOFNT) CCLP3 #147 (Avalanche) pi^2.dat #10 (avalanche) pi^2.dat #14 (avalanche II) pi^2.dat #15 (modulo fourteen) I also spent quite some time on these, though not quite as much as the ones above: CCLP3 #137 (Vulcan) CCLP3 #143 (Same Game) pi.dat #12 (the wrong parity) computer.dat #10 (different game) minustwo.dat #4 (D) KeyboardWielder.dat #121 (In the Line of Fire) I haven't solved these, but suspect these should also be mentioned: pi-rejects.dat #8 (bugs) pi^2.dat #13 (crash and burn) minusone.dat #9 minustwo.dat #8 (H) There's only a couple in there that are challenging to execute once you know what to do. I also remember taking forever to solve Checkerboard I long ago without a map :-) -Miika Quote:By the way, about minustwo: I'm attempting to solve H based on the assumption that I is unsolvable...is that correct? Quote:H is technically solvable, but likely unsolvable without computer assistance. I'd aim for G. I should take another look at this set. ^_^ Quote:pi^2.dat #13 (crash and burn) YES! This level is deceptively complex. I was only able to find a partial solution (and considering the level designer, it may well be a false lead).
13-Jan-2012, 6:22 PM
Oh man, my question is why make a level if only to say "ha, I made the hardest level ever, no one's ever gonna solve it"
Seriously, I think it blows and has absolutely no other purpose than just showing off.
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
My YouTube Channel Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"! Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey! Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments! ![]()
14-Jan-2012, 1:10 AM
Keep in mind that all of these ultra-difficult levels were created during the drought when nothing was happening CCLP-wise.
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Appropriate-ness isn't that much of a concern for me, but being human it is. Not mad scientists, nor robots.
And approving or praising those levels and level-making methods and/or concepts, that's meh. IMO, you make maximum one of these in your life, not 68.
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
My YouTube Channel Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"! Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey! Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments! ![]() |
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