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December 2024 Create Comp...
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December 2024 Time Trial ...
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To add or not to add- that is the question (need feedback) |
Posted by: thinker - 10-Jan-2014, 3:32 AM - Forum: Level Discussion
- Replies (3)
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As you probably know, I have a Gifts levelset with 10 levesl that I have updated way too many time, I admit....but:
I have just completed converting MS CC1's -level 136 -"Double Maze" into a "Triple Maze" with my usual bag of trick, etc.
I would like to add it to the Gifts levelset along with another Re-made level....but, I'm already sensing consternation about all my updates, etc (and rightfully so)
So, should I start another levelset or add them to "Gifts" as an update?
Oh, I'm going to fully check the levels before doing it -either way- so it should be a one time thing - so to speak.
And while I'm at it, it seems that folks have started to download Gifts again...so then, it would be nice to get some feedback about any of the levels.
This new Triple Maze- is going to really be a good one, so far it has been fun to play.
Ian Wilson
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Hurt and Heal: pi.dat |
Posted by: chipster1059 - 08-Jan-2014, 9:12 PM - Forum: Games and Trivia
- Replies (8)
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I think the title says it all.
+1 for the level you want to heal, -2 for the level you want to hurt. A level will be eliminated from the round when it hits 0.
Copy and paste the latest post reply, then make your changes with +1 and -2 to your choices and numbers.
Rules - No double posting! Wait until at least two different people after you have responded minimum before you play again and post!
NOTE - If a level you want to give a -2 score to has only 1 remaining, the -2 vote must be shared with another level.
table of contents [8]
lesson 3.141592653589793238 [8]
somewhat fair [8]
if it looks like a maze... [8]
matching game [8]
organized chaos [8]
subliminal messages part 1 [8]
subliminal messages part 2 [8]
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Count to 2,000 |
Posted by: IceyLava108 - 08-Jan-2014, 8:19 PM - Forum: Games and Trivia
- Replies (1045)
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1
[also, limit to one number a post, and that number must be one value higher than the previous post, so you can't go from 12 to 129, and you can't go from 12 to 13 14 15 16 17]
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Winter 2014 Super Time Trial - Housecleaning |
Posted by: M11k4 - 06-Jan-2014, 8:50 AM - Forum: Competitions
- Replies (21)
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It's time for a new Time Trial! It's also the first Super competition
on the forum! That means it's a bigger competition that couldn't be contained in a single month and participants will be awarded twice as many Chip Cup points as usual! (For a summary of the competition, skip to the end of the post.)
Last year I went back and looked at all the levels that had been made for any competitions on these forums.
I compiled them into a single download here: http://cczone.invisionzone.com/index.php?/files/file/305-cc-zone-competition-goodie-bag/
It includes some information on the competitions, but I would like to improve it by including some solutions to at least the time trial levels. However, several of the Time Trials never received any participants and thus there is no official time for those levels. Now I'm giving everyone a chance to revisit those levels before any solutions are released.
For January, we're reusing all the levels from months that didn't receive entrants, namely September 2009, January 2010, October 2011, and December 2011. Some of these levels aren't ideal for a Time Trial, so the scoring will be a bit different and won't require participants to optimize all the levels. For every level you complete you get some 'chips
' and the participant at the end of February with the most chips
wins the competition! The levels in question are all from CCZoneTT.dat (found in the download above), and for January the levels are:
Level 9 - "CCzone TT Challenge #5A
" - 10 chips
for completion.
Level 10 - "CCzone TT Challenge #5B
" - 10-20 chips
for completion, see below for details.
Level 12 - "CCzone TT Challenge #7
" - 10 chips
for completion.
Level 27 - "11.3 - Not Red, Green and Blue
" - 10 chips
for completion.
Level 29 - "11.5 - December 2011 Time Trial
" - 10-20 chips
for completion, see below for details.
For levels 10 and 29, I will award between 10
and 20 chips
for any solutions and use my judgement on how this is done by taking into account the time remaining on the levels. I don't want to force anyone to work too hard on the long block pushing level, so I might award 20 chips
to each participant who optimizes that level decently. (Because of possible ties, it is hard to commit to the exact method of distributing chips
, but basically I want to award the two quickest solvers equal chips and the rest get lower amounts staggered between 10
and 19 chips
.) So the time you get on these levels matter, but there still should be a point where you can feel confident that squeezing another second from the solution won't make a difference.
For February, we will add other levels to the mix, so check back for an update then. I will then also explain how the scoring will deal with cases where someone can only participate during one month, and not the other.
February Update:
The other levels for this competition fall under the theme "were part of a competition but the results were never announced" which basically means a repeat of the five levels from November 2010. You can find them in the same file as the previous levels and the number of chips you'll receive for solving them is:
Level 19 - "#9A: TT Nov 2010 - CODE BREAKER
" - 10-20 chips for completion, see below for details.
Level 20 - "#9B: TT Nov 2010 - PORTAL
" - 10 chips for completion.
Level 21 - "#9C: TT Nov 2010 - DIAMOND
" - 5 chips for completion, and an additional 5 chips for tying with the best time.
Level 22 - "#9D: TT Nov 2010 - RANDOM
" - 10 chips for completion.
Level 23 - "#9E: TT Nov 2010 - DIRECTIONAL
" - 10-20 chips for completion, see below for details.
For the first and last of these levels, the person who submits the best time on each will receive 20 chips.
The second best scorer will get 19 chips
, third will get 18 chips
and so on down to 10 chips
. (If it makes no difference in the result, I might round these steps to two or five chips
each.) I will be interested in seeing who scores the best times on the other levels too, but I can't make those matter for the competition, as it would be too much work for you guys. I will also try my hand at what scores I can get.
Remember that the person with the most chips at after all these ten levels wins! I can't reveal how many participants we already had in January, but if you feel like it is too late to join in you would be wrong! Even with half points available from the first levels you can still place pretty high and start off the year with a big pile of Chip Cup points. It's even possible that some participants will drop out this month and someone else entirely will come and claim first place!
Other notes:
1) The person with the most chips
after all levels from January and February wins!
2) As not all levels are playable in Lynx, this time you may enter the competition only in MS. You can send in your Lynx solutions as well, but those won't count towards the competition. You do not need to solve all levels to enter. There may be a tie in overall score.
3) You may use the levels in either CCZoneTT.dat or the original smaller sets as released (they should be identical). Please send your solutions (either the tws file or avis) to CCZoneNextLevel at gmail dot com, or to my own email valeosote at hotmail dot com. Do not post your solutions or solution times or share them with others. All times will be published at the same time, and the quickest solutions will eventually be released. I will strive to respond to your message by a confirmation that your score has been recorded.
4) This is part of the 2014 season of the Chip Cup. The winner will be awarded 30 points, second place 24, third 20 points, and so on according to twice as much points as for normal competitions. If you win a competition here for the first time, you receive the "You're Winner!" award. All participants who haven't participated in a time trial earlier receive the "Run, Chip, Run" award. If your username starts with a K, I will create and dedicate a level to you.
5) Submission deadline is at the end of January where you live for the first five levels, and the end of February for the rest of the levels. Results will be announced in March. More exact deadlines will be posted, but get your solutions in early rather than later! You can send in improvements while the deadline hasn't passed, so there is no downside to sending in something you know might not be your best effort if you had forever to work on it.
6) Now that it is February, you may still enter the competition, but if you did not submit anything in January, you will only receive half points for those levels.
Summary of competition:
- Download and extract CCZoneTT.dat from: http://cczone.invisionzone.com/index.php?/files/download/305-cc-zone-competition-goodie-bag/
- Try getting a good time on levels #10 and #29.
- Attempt solving levels #9, #12, and #27.
- Make a silent wish that you already would have done all that in January.
- Then try getting a good time on levels #19 and #23.
- Also attempt solving levels #20, #21, and #22.
- Send in your solutions to CCZoneNextLevel at gmail dot com or valeosote at hotmail dot com.
- Check back in March for the results!
Report any problems or ask any questions here! Enjoy!
-Miika
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Hurt and Heal: Zane's Halloween Special |
Posted by: quiznos00 - 04-Jan-2014, 9:06 PM - Forum: Games and Trivia
- Replies (5)
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As we all know, Zane's Halloween Special is the greatest level set of all time. With its large variety of levels, well-planned difficulty curve, and overall enjoyability, it's safe to say that Zane Kuecks is an absolute genius. I thought I would commemorate his genius with a Hurt and Heal thread.
+1 for the level you want to heal, -2 for the level you want to hurt. A level will be eliminated from the round when it hits 0.
Copy and paste the latest post reply, then make your changes with +1 and -2 to your choices and numbers.
Rules - No double posting! Wait until at least eight hundred forty-six different people after you have responded minimum before you play again and post!
Halloween Special [9] +1 -2
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Problem with the site |
Posted by: chipster1059 - 04-Jan-2014, 6:12 PM - Forum: Feedback
- Replies (2)
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Hello,
A few minutes ago, I had a problem with the site. As I tried to access the main page, I had an "internal server error" message. Just a few minutes later, everything was all right.
I have no Idea what happened, but I will provide you with this information in case it may help you identify the cause of the problem.
Thanks!
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January 2014 Create Competition - Simple Template |
Posted by: M11k4 - 03-Jan-2014, 3:01 AM - Forum: Competitions
- Replies (30)
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Happy New Year everyone! Let's kick-off this new Chip Cup!!
Your task is to download this <a class="bbc_url" href="https://cczone.invisionzone.com/index.php?/files/download/310-competition-suggestionccl">http://cczone.invisionzone.com/index.php?/files/download/310-competition-suggestionccl</a> and use it as a starting point to create a straight-forward level for a new chipster to play! The template provided was made by Syzygy and it only has floor and walls. In the spirit of having the voting for CCLP1 just close, the judging will be done by someone who has not played a tremendous amount of CC, so do not make the level overly complicated. If you wish, you might try to make it a kind of a Nuts and Bolts level that would fit right after some lesson levels.
Important!
You may not add any more normal walls or remove any of the existing walls. This shouldn't be a tough restriction considering all the other tiles you have available.
Notes:
-Submissions are open as long as it is January 2014 where you live!
-The level must be solvable, but does not need to work in both ms and lynx.
-The level must be new; it must not have been released earlier.
-Please give the level a name, time limit and set a password.
-You may submit more than one entry, but please keep the levels distinct from each other.
-Points will be deducted for late entries, but will be accepted until a notice is posted in this thread.
-You may write about 100 words describing your creation and the process of creating it.
-Entrants receive the normal prizes: the "You're Winner!"-award, Chip Cup points, and "Tool Box"-award for first time entrants.
-Please ask about other unclear situations.
Submissions will be judged in the beginning of February 2014. Email and attach your submissions to valeosote at hotmail dot com.
List your username and this competition in the subject. Keep it short and simple, something like: "January Create - James"
Everyone is welcome to join!
-Miika
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Gifts levelset: level # 9 -Excel spread sheet |
Posted by: thinker - 03-Jan-2014, 2:59 AM - Forum: Level Discussion
- Replies (4)
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Hi Chipsters,
I recently, I uploaded 9 levels in "Gifts" levelset with level # 9 being a Quadruple Maze, with monsters!. For Level 9: I have made an Excel spread sheet that has now been sized down enough so that it will print out on one sheet of paper. Plus, on "tab" # 2 there is a blank sheet of a level that can be uses to design your own levels (on paper) - if so desired.
I have tried to post the spread sheet at the NewsGroup, but apparantly, the method didn't work. I would be glad to send it to anyone via email. My email address: ianwilson1942@gmail.com
MikeL posted a larger version (taking two sheets of paper) of the spreadsheet at the NewsGroup, but there was an error at 27,14 - where there should be a N-thin wall instead of S-thin wall. Also, if I ever do another update, there should be a hidden wall instead of a real wall at 24,31 -thus completing the claim that every type of tile is in the level.
I've noticed a good number of downloads here at CC Zone, and would really appreciate getting some feedback on any of the levels in the Gifts levelset. Level # 8 is also an interesting level and might fit the catagory of being a quadruple maze, but I'm not so sure about that.
I wanted the levelset to be ready for Christmas, but still called it "Gifts" even though it was a week late to the sites.
Ian Wilson -thinker
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