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Chip56.ccl (updated; was Chip55.ccl) |
Posted by: Pottsie - 13-Jul-2012, 12:34 PM - Forum: Under Construction
- Replies (10)
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Hello, everyone! This is my first level set.
http://cczone.invisi.../134-chip56ccl/
(EDIT: Updated again, July 30th - see below)
I've designed levels before, back when I was a kid, but these are the first ones I've ever released into the wild. Consider them a preview of what I hope will eventually be a full 149-level set. I started this before CCLP1 was announced, and I was aiming for a similar CC1-esque aesthetic, so when the submission deadline approached I stuck all the completed levels into a mini-set (55 levels, hence the original name) and uploaded it to the Yahoo group. In my rush to meet the deadline, I left in a few mistakes, which I've corrected in this update.
The "lesson" levels are probably redundant, since I'm guessing those will be chosen outside of the normal submission process. A few of the later levels might also be a bit tricky for a beginner's set, but I think the underlying concepts are simple enough to fit in anyway. If not, consider them available for CCLP4 as well.
Here are the revisions I made:
- Changed the direction of a force floor tile in Level 2. Very minor effect on play, but it looked ugly and was an obvious mistake.
- Changed the sokoban area in Level 29 to make it solvable in Lynx mode.
- Removed the time limit on Level 37 (was 750 seconds). There's plenty of time to complete the level, but nobody should ever feel compelled to optimize that, ever.
- Fixed the ice maze in Level 45 that I somehow completely messed up and made unsolvable in the original version.
- Added a dummy level at the end for MSCC players. I changed the name of the file from Chip55 to Chip56 to reflect that, plus it's a catchier title anyway.
I'm going to leave the old version on the Yahoo group for now, since it's after the deadline and I don't want to accidentally run afoul of the rules and take my levels out of the running, but this is the version I would like to be considered for CCLP1. I'll replace the old file if the folks in charge confirm that it's OK to do that.
As this is my first level set, any feedback would be much appreciated.
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What creeped you out when you were little? |
Posted by: Kefrith - 03-Jul-2012, 11:03 PM - Forum: General
- Replies (6)
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So, we already have a thread for present-day phobias, but what about things that creeped you out when you were a kid? I for one was creeped out by people with tattoos or multiple or non-ear piercings (all of which I eventually outgrew). What about you?
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Re: WorldMap.dat ---Level 32 'Control Room' --problems |
Posted by: thinker - 02-Jul-2012, 8:10 AM - Forum: General
- Replies (2)
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RE: WorldMap.dat --Level 32 'Control Room'
Because level 32 was the last level created for the levelset ---just in the last two days before the CCLP1 deadline....
I didn't have enough time to thoroughly test the level....as it is a very complicated level...but, I wanted to have the level included in the levelset for consideration, etc.
However, I have just found out that the level has some problems with some toggle doors
Thus, I hope to have the level fixed by July 4 th.
For those of you that have already downloaded the levelset, I'm sorry!
Ian Wilson
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Re: WorldMap.dat ---Level 32 'Control Room' --problems |
Posted by: thinker - 02-Jul-2012, 8:10 AM - Forum: General
- Replies (4)
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RE: WorldMap.dat --Level 32 'Control Room'
Because level 32 was the last level created for the levelset ---just in the last two days before the CCLP1 deadline....
I didn't have enough time to thoroughly test the level....as it is a very complicated level...but, I wanted to have the level included in the levelset for consideration, etc.
However, I have just found out that the level has some problems with some toggle doors
Thus, I hope to have the level fixed by July 4 th.
For those of you that have already downloaded the levelset, I'm sorry!
Ian Wilson
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