After nearly two years since its construction began, it's finally here. The fourth official clubhouse, known as CCLP4, has been completed, open to the public, and ready to be tackled by those who wish for fantastic, yet very satisfying puzzles! Are you up for the challenge?
Inside, you'll find:
-149 wonderful, amazing levels that you won't get enough of
-Numerous puzzles that will stump you till you spot the most obvious thing ever
-Levels that flow so steadily, you'll want to sit back and relax
-The greatest experience for any Bit Buster
You may only submit a limit of ten scores total per hour. Any additional scores reported past this limit, will be treated as part of your next score report. This limit accounts for both MS and Lynx ruleset scores (you cannot submit ten MS scores and ten Lynx scores at the same time, for example).
This rule will be in play for three days after release, ending on July 17, 2017 8pm EDT.
All that said, be respectful and fair to others. This is just a game after all. We hope you have fun and enjoy!
Happy Chipping!
- Josh Lee [Flareon350] (CCLP4 Staff)
Disclaimer: This is Version 0.99
, as a planned storyline will be coming soon, in a later update! Stay tuned for it! Don't let that stop you from playing though!
After nearly two years since its construction began, it's finally here. The fourth official clubhouse, known as CCLP4, has been completed, open to the public, and ready to be tackled by those who wish for fantastic, yet very satisfying puzzles! Are you up for the challenge?
Inside, you'll find:
149 wonderful, amazing levels that you won't get enough of
Numerous puzzles that will stump you till you spot the most obvious thing ever
Levels that flow so steadily, you'll want to sit back and relax
The greatest experience for any Bit Buster
Disclaimer: This is Version 0.99, as a planned storyline will be coming soon, in a later update! Stay tuned for it. (Don't let that stop you from playing, though!)
This level is a collab between Josh Lee and Tyler Sontag. Tyler remade ten levels from JoshL2 and Josh remade four levels from TS1 assembled into one cool level pack. Updates with more level makes may come soon
Aargh! I removed my profile photo, but cannot manage to upload a replacement.
Every time I choose a new photo, it refuses to appear in the box. I have tried different sizes and everything. Nothing works, and no error message ever appears.
A new version of Tile World is coming, to be released alongside CCLP4. There are a few new features planned, but one in particular I'm releasing a beta version of ahead of time to get feedback on. This is the No Messing With Dac Files feature. The idea to to automatically create .dac files for any levelset-ruleset combinations that don't already have one. Additionally, you don't (ordinarily) even see the .dac files in the program. Instead, you just see a list of the levelsets and an option to switch between MS and Lynx. It is aimed to be backward compatible with older versions of Tile World, but unfortunately, this isn't completely possible. In particular, older versions don't have a good way of making a .dac file for a levelset in the "sets" directory.
Moving forward, it is recommended to put sets into the "data" directory, not the "sets" directory. Levelsets already in the "sets" directory can stay there. Actually, if you moved them, TW could get confused and not be able to find the corresponding .tws files.
I am interested in people to test out the new version and report anything that doesn't go smoothly. Make backups of everything beforehand, especially .tws files. Probably nothing bad will happen, but this is a beta release.
There is one issue I'm particularly interested in. It is possible that you have the same set in both the "data" and "sets" directory. In this case the new TW will treat both of them as the same set for the purposes of generating new .dac files. But this can still be confusing, especially if the two sets are actually different versions. I would like to know how widespread levelsets in both directories are, and especially about cases where the sets are different. The new TW will put warnings on the console about this situation and also about the files being different. If there is enough interest, a tool might be created to help clean things up.
Yes, that's right- we have a release date, and it's contained within the trailer above!
For those who can't watch the video the release date is July 14th.
We hope these next few weeks aren't too much of a wait while the staff applies a bit more polish to the set. Having played through it twice already, you're all in for quite the treat
Looking through an old PC from years ago, I found this levelset, containing levels I made almost 9 years ago. Sharing here for the fact that most of these are hilarious to look at now and I want people to bash on these.
I, of course, do not recommend playing as I don't even know if all these are even solvable and I can definitely say this isn't Lynx compatible as some invalid tiles exist here.
Hopefully my newer levels can be appreciated upon looking at this piece of junk. : ^ )