CCLP1 Speculation
#81
I believe there is a significant probability that Zane is using reverse psychology in the post above.
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set.
Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion)
RyanJ1.dat (ongoing), my main CC2 custom set. (discussion)
Mystery Project (unfinished) (previews)

YouTube | Twitch | Steam
#82
In my viewpoint, I think Ryan was not aware of page 4's available post view count being maximized, so that the next post would begin a new page.
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
#83
Quote:I speculate that Andrew R. will have no levels in CCLP1.


I counter-speculate that Riding makes it in.

- Madhav.
#84
I speculate that CCLP1 will be released long after it's finished because the staff will be waiting for the Tile World people to finish an update intended to be released with CCLP1.
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set.
Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion)
RyanJ1.dat (ongoing), my main CC2 custom set. (discussion)
Mystery Project (unfinished) (previews)

YouTube | Twitch | Steam
#85
Quote:I speculate that CCLP1 will be released long after it's finished because the staff will be waiting for the Tile World people to finish an update intended to be released with CCLP1.


now that is actually a very interesting speculation. Unless the update is a checkpoint system or something of the like then I'm still not interested.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels

"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai

"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
#86
Quote:now that is actually a very interesting speculation. Unless the update is a checkpoint system or something of the like then I'm still not interested.


Except that can't happen considering how the ice block patch went...

I speculate that CCLP1 will have a difficulty peak identical to CC1.
#87
Quote:Except that can't happen considering how the ice block patch went...

I speculate that CCLP1 will have a difficulty peak identical to CC1.


why can't it happen and what does the ice block patch have to do with it?

I don't care if it's "not suitable for scoring" or whatever, I'd use it and throw away the old tileworld forever.

The majority of levels I voted down during voting were those that could've been tons of fun but I simply got tired of repeating the same process over and over again.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels

"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai

"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
#88
Then CC isn't the game for you. Try Chuck's Challenge instead.
#89
I speculate that CCLP1 will be released before someone completes pieguy's the end of all time.
[Image: tsjoJuC.png]
#90
Quote:why can't it happen and what does the ice block patch have to do with it?

I don't care if it's "not suitable for scoring" or whatever, I'd use it and throw away the old tileworld forever.

The majority of levels I voted down during voting were those that could've been tons of fun but I simply got tired of repeating the same process over and over again.
I think that he was talking about the fact that there is no ice block patch for TW2, and no patch for Lynx.

And, personally, I would not use TW3. TW1 works fine, so why upgrade?
CC is awesome!

CC2 sets (still being updated): C1059-CC2 --- Walls of CC2

CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4

My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net

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