27-May-2015, 7:23 AM
Quote: (like did Ihavenoname248 miss the quicker way to get the fireball to the SE chip because it was only possible in the latest update?).Probably- I made a different route for each of the first few versions (and this level is definitely non-trivial to route!) and so when the final version came out, I tested the route I'd made for the version with the broken teleports, it worked, it was somewhat fast, and I was drained from working on the level already. Not going back was "ugh, do I really want to make a route for this again?", especially when I'd already met my goal of scoring a faster time than Time Trial Mixed I.
http://pastebin.com/xaQc4JC0
Here's some thoughts I wrote up after optimizing.
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 | Walls of CCLP4 | i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.
My CC2 levelsets: (100, ???)
IHNN1 | IHNN2
My CC score tracker. Has lots of cool automated features!
Twitch | Youtube | Twitter
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 | Walls of CCLP4 | i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.
My CC2 levelsets: (100, ???)
IHNN1 | IHNN2
My CC score tracker. Has lots of cool automated features!
Twitch | Youtube | Twitter