Creating a Level Pack?
#2
For CC1: Download one of the available editors (CCEdit 2.0 or CCDesign are generally regarded as the best, I personally use CCEdit 2), and create a new levelset within the editor. Then, design away! (MSCC or Tile World to play these levels)

For CC2: Own CC2 and its editor, open the editor, make a level, save the level, then create the .c2g file. There's a c2g creator floating around the internet somewhere to help with this step. Here's a section from my CC2 set as an example:

music "+..\..\music\Kismet.mp3" map "1-30\010DYNAMITE.c2m" ; 10
music "+..\..\music\Lilyquen.mp3" map "1-30\011HUESBLUE.c2m" ; 11
music "+..\..\music\Magnetic.mp3" map "1-30\012SWAMP.c2m" ; 12
music "+..\..\music\mapleaf.mp3" map "1-30\013TEAMWORK.c2m" ; 13
music "+..\..\music\Newrag.mp3" map "1-30\014SHUFFLE.c2m" ; 14

music "directory to music" map "directory to map name" ; comment
I believe that you only need the word "map" and the file path to the desired level.

Happy designing!
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 Walls of CCLP4 i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.

My CC2 levelsets: (100, ???)
IHNN1 | IHNN2

My CC score tracker. Has lots of cool automated features!
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Messages In This Thread
Creating a Level Pack? - by Oldcpv3 - 01-Apr-2016, 7:03 PM
Creating a Level Pack? - by Ihavenoname248 - 01-Apr-2016, 7:34 PM

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