10-Sep-2017, 1:30 AM
Quote:9. Simple chip collecting level maze. Can be good for optimizing though.Just going to clear up a misconception here- a good level for optimizing is not necessarily one that has a lot of force floors and ice for boosting. A good level for optimizing will generally have a lot of options for ways to approach certain areas, or have the main solution be complex enough that figuring out the best way to do each step is a challenge. Or both! This may mean lots of sliding tiles, but some of the most enjoyable and challenging levels I've worked on have had very little to do with boosting.
Oh and it's a good level
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 | Walls of CCLP4 | i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.
My CC2 levelsets: (100, ???)
IHNN1 | IHNN2
My CC score tracker. Has lots of cool automated features!
Twitch | Youtube | Twitter
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 | Walls of CCLP4 | i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.
My CC2 levelsets: (100, ???)
IHNN1 | IHNN2
My CC score tracker. Has lots of cool automated features!
Twitch | Youtube | Twitter