Poll: What future for official CC sets would you find most ideal?
You do not have permission to vote in this poll.
Make CCLP4 for CC1, then make CC2LP1 a different set for CC2.
66.67%
22 66.67%
Make CCLP4 and CC2LP1 basically the same set, without the use of CC2 elements in CC2LP1.
0%
0 0%
Make CCLP4 and CC2LP1 basically the same set, with the use of CC2 elements in CC2LP1.
9.09%
3 9.09%
Forget about CCLP4 and move on with CC2LP1 instead.
18.18%
6 18.18%
Other (elaborate in the thread)
6.06%
2 6.06%
Total 33 vote(s) 100%
* You voted for this item. [Show Results]

Facing the Future: What's Next for Official Sets?
#48
Quote:In the last 6 month there were more new levels by more different designers uploaded for cc2 than cc1...
Alright, let's break this down because it's not accurate.

CC1 sets:

ZK5, 30 levels

"Ordinary": 14 levels

UC6: 60 levels

For a total of 104 new levels by 4 designers, not counting the previously unreleased Josh's Early Levelset, which would add around 70-80 levels, and it also doesn't count Zane's ZK2 & ZK3 remake/rerelease stuff which definitely added some new levels to the mix. This also doesn't count JoshL7 which became unreleased and the... 11 levels within.

CC2 sets:

Mind Games: 100 levels

Explorer's Delight: 10 levels

Rising: 8 levels

500: 6 levels

Silver: 12 levels

LIght and Dark: 8 levels.

For a total of 144 levels by 3 designers.

So at a glance it looks like CC2 is more active, but in reality this data is heavily skewed by Mind Games being a large release definitely worked on outside of the given 6 month timeframe, no large releases for CC1 in a similar timeframe that are easy to count (ZK2/3 stuff is basically uncountable but would bump new CC1 content above in quantity) and similarly unreleased large projects for either game. Vehudur/Lessinath is working on a big one for CC2, Josh has some CC2 levels in the works from the editor beta (that I don't have Slight frown ) and I'm sitting on a decent pile of unreleased CC1 levels too.

Basically, the activity is pretty similar for both games without CCLP4. Perhaps this is due to CCLP4, perhaps not. But CC2 never really took off and I still think it all goes back to the editor.
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 Walls of CCLP4 i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.

My CC2 levelsets: (100, ???)
IHNN1 | IHNN2

My CC score tracker. Has lots of cool automated features!
Twitch | Youtube | Twitter
Reply


Messages In This Thread
Facing the Future: What's Next for Official Sets? - by Ihavenoname248 - 16-Sep-2017, 10:55 PM

Forum Jump:


Users browsing this thread: 21 Guest(s)