is level creation a form of art?
#2
Yes. There's absolutely no way that it's not an art or form of expression- otherwise, everyone doing it would be making very very similar things. And even within common design tropes and variety levels, there's still a huge variance between designers.

No. If I'm feeling bleh I'm not trying to make levels. I'm doing something that's either relatively mindless, or takes all my focus to attempt to complete.

Not usually but every once in a while something I've recently done or said or heard just makes me pause and say "wow, that would be a great level title".

Obviously there are stories involved with some levels- both in the creation process and in the game-sense that there's a *story* for Chip to be progressing through. Some entire sets have been made around that idea.
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 Walls of CCLP4 i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.

My CC2 levelsets: (100, ???)
IHNN1 | IHNN2

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Messages In This Thread
is level creation a form of art? - by Gavin - 29-Jun-2018, 1:51 PM
is level creation a form of art? - by Ihavenoname248 - 29-Jun-2018, 2:39 PM

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