The time has come! (CCLP4 levelset submissions officially open!)
#22
The Steam version of CC1 is the same engine as CC2. There are no official plans currently to port to the CC2 engine, though this may change farther down the construction process as we are still in the submission phase- voting on levels, let alone constructing the set is still a ways away.

A converter already exists and can be found here: http://cczone.invisionzone.com/index.php?/files/file/473-dat2c2g/

There are other subtle differences than exist in the link you gave, such as blocks on blue walls can't be pushed off of them and recessed walls pop up when stepped off, not when stepped on.
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 Walls of CCLP4 i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.

My CC2 levelsets: (100, ???)
IHNN1 | IHNN2

My CC score tracker. Has lots of cool automated features!
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The time has come! (CCLP4 levelset submissions officially open!) - by Ihavenoname248 - 12-Nov-2015, 10:29 PM

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