Cybersmack I: Feedback & Discussion
#15
Quote:30 Quorom-

Compared to "Blob Square" and "Campaign", the randomness here is tolerable. Must make it hellish for optimizers though.

The invalid tiles gave me a bit of a shock.

It's an alright level overall

Star Star Star

31 Stepping Stones-

I refuse.

​Please provide me with Level 32's password.

Star
AXRR, easily obtained by opening the set in an editor to take a look.

Also, fun fact: Quorum's randomness does not affect optimization, as the ice allows overriding the RFF every time. If it would push you in the direction of the override so that you don't boost off of it, you slide 3 tiles instead of 2 and recoup the lost half move with the spring slide after.
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 Walls of CCLP4 i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.

My CC2 levelsets: (100, ???)
IHNN1 | IHNN2

My CC score tracker. Has lots of cool automated features!
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Messages In This Thread
Cybersmack I: Feedback & Discussion - by Sparkman - 03-Sep-2017, 5:51 PM
Cybersmack I: Feedback & Discussion - by Sparkman - 05-Sep-2017, 1:38 PM
Cybersmack I: Feedback & Discussion - by Sparkman - 06-Sep-2017, 10:55 AM
Cybersmack I: Feedback & Discussion - by Ihavenoname248 - 06-Sep-2017, 1:32 PM
Cybersmack I: Feedback & Discussion - by Sparkman - 06-Sep-2017, 1:38 PM
Cybersmack I: Feedback & Discussion - by Sparkman - 06-Sep-2017, 2:22 PM

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