Lynx without animations for “static” tiles
#1
I absolutely can’t stand playing levels with lots of force floors, toggle walls or water in Lynx, because all of those tiles are very quickly animated. So I modified atiles.bmp by copying the first frame of each such tile into all the subsequent ones. The result is a nice mix of Tile World MS mode and Lynx: “Static” tiles are static, while monsters are animated.

You may download it here: http://cczone.invisionzone.com/index.php?/files/file/417-atilesbmp/. Enjoy!

Out of curiosity, is anyone else getting nauseous from Lynx mode?
Reply
#2
Quote:Sorry, you don't have permission for that!


[#10870] We could not find the file specified

Need Help?
  • Our help documentation
  • <a title="Contact the community administrator">Contact the community administrator</a>
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set.
Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion)
RyanJ1.dat (ongoing), my main CC2 custom set. (discussion)
Mystery Project (unfinished) (previews)

YouTube | Twitch | Steam
Reply
#3
Quote:~snip~
Hmm... it works for me
Reply
#4
Quote:Hmm... it works for me
It's because all the tilesets have to be approved by a moderator before they can be downloaded. When Random 8 clicked the link, the file had not been approved yet.
CC is awesome!

CC2 sets (still being updated): C1059-CC2 --- Walls of CC2

CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4

My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net

Good posts don't cost too much, yet many go unwritten.
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)