13-Aug-2013, 9:43 PM
This is the official discussion thread for CCLP1 voting's Parrot Pack. Feel free to share your thoughts, opinions, and comments on the levels here!
Parrot Pack - Discussion
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13-Aug-2013, 9:43 PM
This is the official discussion thread for CCLP1 voting's Parrot Pack. Feel free to share your thoughts, opinions, and comments on the levels here!
Layered Labyrinth
Block Bonanza Judas’s Last Move The teeth shall rise again! Tunnel clearance Often a “sneaky/trick at the very end” stuff is not fun imo but Sometimes can be done right and be interesting, as I feel is the case in Judas’s Last Move. I like the idea of FFW. However, for someone who’s never played the original CC set as this set is sort of intended for, I think it's kind of pointless because they won’t get the reference. and what does FFW stand for? I found trailblazer a nice idea but very hard on the eyes and confusing/too easy to make a mistake. tunnel clearance; nice idea, original Three rights make a left: fun short level but I might have broke it since it says you only need to hit one button but I seem to need to hit two to win. EDIT: Am I totally missing something in Thirsty Paramecia? I don’t get it/see how it is possible at all. I don’t see a way to get out of the first room. Has anyone else played these levels yet?
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels "Not knowing how near the truth is, we seek it far away." -Hakwin Rinzai "Yeah, well, that's just, like, your opinion, man" -'The Dude' Lebowski
30-Aug-2013, 3:59 PM
Quote:[...] and what does FFW stand for? [...] Fast Forward. Like on those old music or video cassette players. |
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