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Skye Climenhaga
Quote:I don't remember this being too bad. The insane part to me was figuring out the bridge. Once I got that it was okay. Maybe you did a different solution?
The Fireball section, getting them to die... that was near impossible! I died on that level more than 50 times in Lynx alone... Proof that either the level is too hard... Or I just suck...
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Dave Varberg
Just replayed my solution in Lynx -- never had to dodge a fireball at all. I think you're taking the wrong approach. Remember walkers are predictable in Lynx.
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Skye Climenhaga
Wait... You're supposed to bring the blocks through the fireball section, and that can't be done from the walker section...
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Dave Varberg
You have GOT to be doing this differently than I did. I picked up ONLY the flippers at first, and I built a bridge NE to SW. I never had to move any blocks through the fireball area.
I asked for a lot of help on this one, BTW.
I think I'll record my solution and if you want to you can view it.
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Skye Climenhaga
I had quite a bit of help too, and I get the flippers and suction boots at the start...
I put the blocks through the entrance to the fireball room from the teeth room...
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Dave Varberg
I'm uploading my version now -- but it looks like it will take about 2 hours....stupid ISP.
Anyway, I take the flippers, then run around the level and get the FIREBOOTS, which pretty much allows me to get all the chips. Then I build a bridge directly from the block room because I can step in the fire to push the blocks into the water. I build the bridge across the water over to the start area, except for one block I don't push all the way.
There's a lot more to it, but basically once the bridge is built you can wake everyone up.
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Skye Climenhaga
WELL... If I had have had this solution, I might have liked it a lot more... It's too late now though...
But it certainly seems easier and faster too.
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Reynaldi Judianto
Diabolical, I think - the level is actually simple, but makes you think in the last.