04-Jan-2012, 1:49 PM
Man, I'm liking these levels! They would be great for CCLP1

<p>Proud owner of absolutely no untied bolds.
BigOto Returns (Levelset)
|
04-Jan-2012, 1:49 PM
Man, I'm liking these levels! They would be great for CCLP1
![]()
<p>Proud owner of absolutely no untied bolds.
04-Jan-2012, 4:54 PM
Those "lesson" levels are trickier than expected! The walker level screenshot looks very skippable. It's a fun set so far.
04-Jan-2012, 7:42 PM
I don't care much for the lesson levels, getting them into CCLP1 isn't really my priority as much as a few select "good" ones.
04-Jan-2012, 8:22 PM
How many do you evaluate?
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
My YouTube Channel Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"! Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey! Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments! ![]()
04-Jan-2012, 9:46 PM
Quote:How many do you evaluate? ?
04-Jan-2012, 11:39 PM
As in, will be "select good ones" for CCLP1? In other words, have a good chance of making it.
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
My YouTube Channel Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"! Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey! Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments! ![]() Quote:As in, will be "select good ones" for CCLP1? In other words, have a good chance of making it. There are quite a few which will probably be cut from the set later on (coughcoughwholetthedogsoutcoughcough), but I want this to be an all-purpose set so things like Traffic Jam of Wolfies on Uranus will most likely not get in for obvious reasons, but will have a significant CCLP4 chance. I still want to submit it though, as I feel I have slimmed down PBGA.dat enough already in search of candidate levels and creating a separate CCLP1 set would be extra work. Overall, I think about 90% of the set has a good chance of getting close to CCLP1 inclusion, but only about 1% of it will make it in, if you know what I mean.
05-Jan-2012, 1:27 AM
I actually liked "Who let the dogs out". For a poorly designed level (and it was, there were a number of things wrong with it) it was very fun.
For design I'd give that level 2 of 5 stars, but for fun I'd give it 4 of 5. In fact, the biggest problem with that level is not that it's poorly designed, it's that the difficulty between the rooms is not balanced at all. The first and third rooms are very easy, while the second is challenging. Quote:You tested your own land mine. It worked!
06-Jan-2012, 7:35 PM
Updated original post and set, which fixes some unsolvables and busts.
20-Jan-2012, 5:31 PM
Quote:Updated original post and set, which fixes some unsolvables and busts. Good thing you did that, because level 27 was driving me bananas! Anyway, I'm really loving the set so far. I've completed levels 1-27 plus a few others. I found #30 (Nail Flipping) to be a really clever and unique concept and an aesthetically pleasing design. FINALLY ![]() Also, I was able to ![]() Finally, DANGIT! I was going to make a level titled "Companion Block!" Oh well... |
« Next Oldest | Next Newest »
|