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  Shoehorn Pack - Discussion
Posted by: jblewis - 28-Aug-2013, 6:06 PM - Forum: CCLP Discussions - Replies (14)

This is the official discussion thread for CCLP1 voting's Shoehorn Pack. Feel free to share your thoughts, opinions, and comments on the levels here!

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  Mushroom Pack - Discussion
Posted by: jblewis - 28-Aug-2013, 12:32 PM - Forum: CCLP Discussions - Replies (9)

This is the official discussion thread for CCLP1 voting's Mushroom Pack. Feel free to share your thoughts, opinions, and comments on the levels here!

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  A nice grandma to bake nice cookies
Posted by: Chipwoodstock - 27-Aug-2013, 3:06 PM - Forum: General - No Replies

Cookie Clicker is essentially the game that sounds stupid, but gets addicting. You clicked it, didn't you?

Link: http://orteil.dashnet.org/experiments/cookie/

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  CamsCCLP.dat Demo
Posted by: Chipwoodstock - 27-Aug-2013, 1:00 PM - Forum: Under Construction - Replies (4)

You guys can play the first 15 levels I made for my recent project. It's in the downloads section. It's a demo, though. Not the full thing. Please refrain from negative criticism, but constructive is fine to be.

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  CamsCCLP.dat Demo
Posted by: Chipwoodstock - 27-Aug-2013, 12:16 PM - Forum: CC1 Level Packs - No Replies

File category: CC1 Levelsets


THIS HAS NO RELATIONS TO CCLP. This is my own level pack, and I will change it's name.

CamsCCLP.dat is one of my current occupations in my CC levelset makings. I currently have 15 levels, and so, please be patient.



What's New in Version Demo 1
  • Demo 1:
  • -First Demo Released
  • -Levels 1-15



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.dat   CamsCCLP_demo1-15.dat (Size: 6.21 KB / Downloads: 377)
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  CCLP2Lynx.tws
Posted by: Syzygy - 27-Aug-2013, 11:12 AM - Forum: Tile World Save Files - No Replies

File category: TWS Files

Proof of solving the first 13 levels of CCLP2 in Lynx.



Attached Files
.tws   CCLP2Lynx.tws (Size: 47.07 KB / Downloads: 195)
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  The awards I may qualify for...
Posted by: budugoo - 27-Aug-2013, 10:17 AM - Forum: Awards - Replies (4)

P.S. Please don't close this topic - I probably will not get as many awards as the rest of you, but I'd nonetheless keep the hope alive.



#1. Call it what you want - http://cczone.invisionzone.com/index.php?/blog/6/entry-34-down-my-memory-lane-part-i-earliest/

- Please read it!

#2. Spyro the Dragon - http://cczone.invisionzone.com/index.php?/gallery/image/180-pac-man-for-spyro/

- It's crude, but I think it's okay (BTW - I didn't find any pinkish tile, so I had to use yellow instead)

#3 - Psst - http://cczone.invisionzone.com/index.php?/gallery/image/181-cellblocked-solution/ or http://cczone.invisionzone.com/index.php?/gallery/image/182-southpole-solution/

- Do they count? I noticed you didn't have a solution for these yet (though I doubt only one in a billion will actually need them Tongue)

#4 - Super Chip - http://cczone.invisionzone.com/index.php?/gallery/image/136-blow-the-cartridge-comic/

- This is not mine, but the award calls for 'uploading', not 'creating', right?



nI'jaj yInlIj 'ej bIchepjaj!

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  Nebuchadnezzar (mobius' 2nd levelpack)
Posted by: mobius - 26-Aug-2013, 5:01 PM - Forum: Under Construction - No Replies

http://cczone.invisionzone.com/index.php?/files/file/297-nebuchadnezzar-beta/

Here is my second level pack of ten levels. Feedback is much appreciated as I'm very bad judging my own levels. This one doesn't contain any tricks or jokes. It's a little more influenced from newer levels I've played and watched LP's of recently. It's intended for playing under either rule-set, except for one level; Perpetual which works but doesn't look as cool in MS. Please let me know of any other inequities or busts. It's "beta" because I always anticipate problems I forgot and intend to fix things when people report them.

I may be adding one or two more levels to it. Or I might just put them in my third set.

Since I’ve been playing all kinds of new levels in this voting and watching videos of various well designed level sets, I’ve gotten a much better idea of what makes a fun chips challenge level. It may take longer, however, to actually begin designing better levels of my own.

Taking a look over it now that it's done, there seems to be a lot of bombs and dodging type levels. However, it's nothing like blob net or really difficult dodging. Most of my levels are on the easy side.

Also thanks to those that played my first one and gave input.

and happy 100th post to me! Laughing

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  Nebuchadnezzar beta
Posted by: mobius - 26-Aug-2013, 4:51 PM - Forum: CC1 Level Packs - No Replies

File category: CC1 Levelsets


Here is my second level pack of ten levels. Feedback is much appreciated as I'm very bad judging my own levels. This one doesn't contain any tricks or jokes. It's a little more influenced from newer levels I've played and watched LP's of recently. It's intended for playing under either rule-set, except for one level; Perpetual which works but doesn't look as cool in MS. Please let me know of any other inequalities and busts.

thanks for playing.



Attached Files
.dat   Nebuchadnezzar beta.dat (Size: 7.76 KB / Downloads: 327)
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  Smooth 64x64 Chip
Posted by: Chipwoodstock - 26-Aug-2013, 12:11 PM - Forum: Comics and Memes - Replies (1)

I wanted to smooth out Chip's MSCC sprite after I made it 2 times larger, but keeping the pixels from being smooth. This happened.



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