It's been a while since I've released CC2 levels, and I finished this set up just in time for CC2LP1 submissions. Contained within are 100 levels that range from easy to very hard, all of which are solvable and contain replays (except one) if you get truly stuck. Additionally, there's a goodie bag which contains an old, rejected version of a level, two alternate CC2LP1 submission versions of levels, and the entire original IHNN1 (now IHNN0, because it's non-canon.)
I've worked really hard on this ever since CCCreator was released and enjoyed playtesting over the past week, and I hope you all enjoy it too. Additional thanks to both chipster1059 and Andrew Menzies for playtesting assistance. You guys saved me a few hours, at least.
Level 60 is a splitscreen level, and CC2 currently does not support second player input in splitscreen replays. The level is solvable and an alternate, standard view version is included with a replay. The level is definitely best played as a splitscreen level, however.
Confirmed solvable? Yes, with replays
What's New in Version 1.0
Verified replays for all levels in the goodie bag.
21 Levels (12 "old" + 9 new) to submit for CC2LP1, enjoy !!
Confirmed solvable? Yes
What's New in Version 1.0.1
Went over the replay for Layered Displacement so hopefully that works properly now. Also made minor adjustments to RGB Display and Phophosphyllite Potentiometers (which the latter was also a level I needed to check something about the replay with but that hopefully doesn't matter now)
A collection of CC2 ports of CC1 levels I made that never got into an official set. Most of these play very similarly to their CC1 counterparts, with Parallels being the only level so far to have a section completely thrown out and replaced with something different. I tried to allow boot dropping wherever possible, but a few levels don't allow it (indicated with a hint and a "down arrow + no-boot sign" tile pair as a visual indicator). Unless something goes horribly wrong, I plan to add more levels to this set at least once before the CC2LP1 submission deadline.
Confirmed solvable? Yes
What's New in Version 0.410
Added 15 levels
Watched replays of 3 existing levels to mark them as verified
A pair of additional CC2 levels I designed that I haven't put in a set yet, but want to submit for CC2LP1 voting. I don't plan to add more levels to this set, but might update these to fix bugs.
Confirmed solvable? Yes
What's New in Version 1.0.1
Watched the replays of the two levels and saved them to mark them as verified.