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  Completed CCLP3 & CCLP4 in MS Mode
Posted by: The Architect - 26-May-2018, 2:09 AM - Forum: General Discussion - No Replies

Here's the proof. Lynx solves in progress.

Now when are we going to get the award system back? Unamused

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  CCLP3 & CCLP4 MS Completion Proof
Posted by: The Architect - 26-May-2018, 2:00 AM - Forum: CC Zone Meta - No Replies

CCLP3 & CCLP4 MS Completion Proof


View File


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Proof that I completed these two sets in MS mode

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<ul class='ipsDataList ipsDataList_reducedSpacing ipsDataList_collapsePhone'>
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Submitter

The Architect

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Submitted


05/26/2018

</li>
<li class='ipsDataItem'>

Category


TWS files

</li>

</ul>

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  CCLP3 & CCLP4 MS Completion Proof
Posted by: The Architect - 26-May-2018, 2:00 AM - Forum: Tile World Save Files - No Replies

File category: TWS Files


Proof that I completed these two sets in MS mode



Attached Files
.tws   CCLP3-MS.dac.tws (Size: 92.54 KB / Downloads: 249)
.tws   CCLP4-MS.dac.tws (Size: 86.14 KB / Downloads: 252)
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  CC2 Minor Revamps Tileset
Posted by: ncrecc - 15-May-2018, 12:06 PM - Forum: Tilesets - No Replies

This makes Chip's Challenge look a lot more consistent in many ways. Misalignments and miscoloration are gone, all objects now have shadows except blobs, ghosts, and players, and the swivel doors in particular are neater.



Attached Files Thumbnail(s)
   
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  Walls of CCLP3 discussion
Posted by: Flareon350 - 13-May-2018, 6:42 PM - Forum: Level Discussion - Replies (48)

Roughly two years ago, I attempted at a project that would have been my ultimate CC1 set - Walls of CCLP1. I was inspired enough by Joshua Bone's Walls of CC1 to attempt it but as a CC1 set. However, after about 20 levels were made, I lost sight of the project for one reason or another and aborted it completely. Though I savaged most the levels made for it and placed them into JoshL6-extended, but the thought of doing a walls of set with a different set of walls remained in the back of my mind since then.

Then Walls of CCLP4 came out. That... brought back the inspiration to try a walls of set again. Though, I had already placed the ones with CCLP1's walls into JoshL6 so reattempting it, didn't make much sense. CC1's and CCLP2's walls is already being done by Joshua Bone and mobius respectively as CC2 sets. J.B. started up his own Walls of CCLP1 set, which is better suited for him than me. So what other official set is left?

CCLP3.

I initially planned to not release this till it was completely done, however, iterative releases are a fun way to get other members involved with the process of any set and honestly aren't done much anymore these days. This first release holds 40 levels - I'm planning on releasing another update once 70-80 levels is reached, which should provided plenty of time to make any adjustments and/or fixes to these levels, if any exist.

Feedback is very appreciated! Any input on how the levels play out, look, etc. would be helpful to make this set as good as it can be. I hope you enjoy!

Walls of CCLP3

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  Walls of CCLP3
Posted by: Flareon350 - 13-May-2018, 6:41 PM - Forum: CC Zone Meta - No Replies

Walls of CCLP3


View File


<hr class='ipsHr'>
<div class='ipsType_normal ipsType_richText ipsContained ipsType_break'>


Roughly two years ago, I attempted at a project that would have been my ultimate CC1 set - Walls of CCLP1. I was inspired enough by Joshua Bone's Walls of CC1 to attempt it but as a CC1 set. However, after about 20 levels were made, I lost sight of the project for one reason or another and aborted it completely. Though I savaged most the levels made for it and placed them into JoshL6-extended, but the thought of doing a walls of set with a different set of walls remained in the back of my mind since then.

Then Walls of CCLP4 came out. That... brought back the inspiration to try a walls of set again. Though, I had already placed the ones with CCLP1's walls into JoshL6 so reattempting it, didn't make much sense. CC1's and CCLP2's walls is already being done by Joshua Bone and mobius respectively as CC2 sets. J.B. started up his own Walls of CCLP1 set, which is better suited for him than me. So what other official set is left?

CCLP3

I initially planned to not release this till it was completely done, however, iterative releases are a fun way to get other members involved with the process of any set and honestly aren't done much anymore these days. This first release holds 40 levels - I'm planning on releasing another update once 70-80 levels is reached, which should provided plenty of time to make any adjustments and/or fixes to these levels, if any exist.

Feedback is very appreciated! Any input on how the levels play out, look, etc. would be helpful to make this set as good as it can be.

<hr class='ipsHr'>
<ul class='ipsDataList ipsDataList_reducedSpacing ipsDataList_collapsePhone'>
<li class='ipsDataItem'>

Submitter

Flareon350

</li>
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Submitted


05/13/2018

</li>
<li class='ipsDataItem'>

Category


CC1 Levelsets

</li>

</ul>

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  May 2018 Time Trial
Posted by: James - 12-May-2018, 11:50 AM - Forum: Competitions - Replies (1)

You can download the two levels here:

A tl;dr of the rules:

  • Deadline for the competition is June 12th where you live.

  • Please send your submissions (tws or avi) to me at jraanderson at msn dot com.

  • The competition is in MS mode, but you can send in Lynx solutions as well.


A more thorough description:

[Click to Show Content]

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  CC Zone May 2018 Time Trial
Posted by: James - 12-May-2018, 11:32 AM - Forum: Competition Level Packs - No Replies

File category: Competitions

This file contains two competition levels for the May 2018 Time Trial.

Levels originally designed by James Anderson, with modifications by Miika Toukola.



Attached Files
.ccl   CCZoneMayTT2018.ccl (Size: 1.09 KB / Downloads: 365)
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  CC Zone May 2018 Time Trial
Posted by: James - 12-May-2018, 11:32 AM - Forum: CC Zone Meta - No Replies

CC Zone May 2018 Time Trial


View File


<hr class='ipsHr'>
<div class='ipsType_normal ipsType_richText ipsContained ipsType_break'>


This file contains two competition levels for the May 2018 Time Trial.

Levels originally designed by James Anderson, with modifications by Miika Toukola.

<hr class='ipsHr'>
<ul class='ipsDataList ipsDataList_reducedSpacing ipsDataList_collapsePhone'>
<li class='ipsDataItem'>

Submitter

James

</li>
<li class='ipsDataItem'>

Submitted


05/12/2018

</li>
<li class='ipsDataItem'>

Category


Competitions

</li>

</ul>

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  TSNull
Posted by: quiznos00 - 11-May-2018, 10:13 PM - Forum: CC2 Level Packs - No Replies

File category: CC2 Levelsets


This is my CC2 rejects set. It has 24 levels.


Confirmed solvable? Yes


What's New in Version 21 Mar, 2020

Added 3 levels



Attached Files Thumbnail(s)
   

.zip   TSNull.zip (Size: 30.58 KB / Downloads: 298)
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