14-May-2013, 1:58 PM
Quote:So, a while back, we had a rather spirited discussion on the newsgroup about what the “lesson level” setup for CCLP1 was going to look like. There were several options proposed and no real consensus reached that I could remember. Various numbers for lesson levels were also thrown around too, and it seemed like 10 was mentioned by a few community members. But again, nothing was set in stone, and that was probably for the best, as the number would also be somewhat dependent on the number of highly-voted non-lesson levels in the set.
I don’t expect us to reach any sort of consensus on this now, especially since we’ll kind of have to play a lot of this by ear depending on how voting goes, but I just wanted to gauge community opinion on what sort of method should be used to compile a collection of lesson levels with which to begin CCLP1 without bringing numbers into the picture. Here’s a rundown of what options have been proposed so far:
- Voting on one collection of lesson levels among those created by designers who have submitted levels for CCLP1 consideration.
- Holding a separate round of voting just for all levels that were designed to be tutorials or could function as such and including a mixture of the highest-voted ones, each of which would focus on introducing different elements.
- Forgetting about "lesson" levels. Wait, what? Here’s another idea: instead of blocking off a section for lesson levels, we could just see what the landscape of highly-rated low-difficulty levels looks like, create our collection of tutorials from that, and add hints wherever needed.
I like these 3 options the best.