20-Nov-2013, 1:43 AM
(This post was last modified: 03-Feb-2015, 1:29 PM by Flareon350.)
So here is a hurt and heal thread for my "best of" level set, JCCLP because we need more of this game going on! The rules for this thread are a bit different though., since there are some people who haven't played JCCLP, this game will go on for a while.
Each round (except for the last) will consist of 8 levels, all of which will start at 10 points, and you only must wait for at least two people to respond.
+1 for the level you want to heal, -2 for the level you want to hurt. A level will be eliminated from the round when it hits 0.
Copy and paste the latest post reply, then make your changes with +1 and -2 to your choices and numbers.
Rules - No double posting! Wait until at least two different people after you have responded minimum before you play again and post!
NOTE - If a level you want to give a -2 score to has only 1 remaining, the -2 vote must be shared with another level.
Round 1 Elimination (1-8)
Flow with the Traffic, Total Randomness, Lockster, Boot Basics, Start Off, Button Control, Recess Test
Winner: Trick Trap
Round 2 Elimination (9-16)
The Furnace, Strolling, Industrial Site, History in Action, Survival Skills, Tele-Swapper, Shifting Walls and Directions
Winner: Chip Grove City
Round 3 Elimination (17-24)
Traveler, Volleyball, Teeth Slide, Hydroxen, Obvious Blocks, Toggle Lock Factory, Compaction
Winner: Shades of Blue
Round 4 Elimination (25-32)
The Grass is Greener on the Other Side,
Bomb Arc, Mud Pit, The Gold Mine, Waterflies, Challenging Memory, Wishing Well
Winner: Out of Order
Round 5 Elimination (33-40)
Fireball Friend, Gameboy, Sixteen Characters, Frozen Labyrinth, Glider Boss, Buying Time, Squared in a Circle
Winner: Exit Garden
Round 6 Elimination (41-48)
Dirty Dozen, Synchronicity, Broiler Room Doom, Sardine Production, Contagious Cellar, Guidance for Dummies, Stone Age
Winner: Fiery Fogstorm
Round 7 Elimination (49-56)
Slow Melting, Pole Position, Boxcutters, Combinations, Next in Line, Rumble in the Blocks, Design Swap
Winner: Block World
Round 8 Elimination (57-64)
Choose Your Sokoban, Sea Shell Collecting, Button of Four, Land of the Blocks, Tropical Paradise, Heat Conductor, Jungle Rumble
Winner: Sixty-One Hours of Frost
Round 9 Elimination (65-72)
Fireball Territory, Chip Block Galaxy, Toggle Error
, Through the Corridors, <span style="font-family:helvetica, arial, sans-serif;">Player's Choice, <span style="font-family:helvetica, arial, sans-serif;">Directional Difference, Caved In
<span style="font-family:helvetica, arial, sans-serif;">Winner: The Mountain
Round 10 Elimination (73-80)
Cruise, Walker Box, Five of Diamonds, The Strangers, Biting Under the Skin, Shipwrecked, Extreme Course
Winner: Forced Circuit
Round 11 Elimination (81-88)
Ocean Currents, Puzzles Come in Small Packages, Going Underground, Ice Block Station, Force Your Way, Snowbound
Winner:
Round 1
Start Off [10]
Lockster [10]
Flow with the Traffic [8] -2
Boot Basics [10]
Recess Test [11] +1
Trick Trap [10]
Button Control [10]
Total Randomness [10]
Each round (except for the last) will consist of 8 levels, all of which will start at 10 points, and you only must wait for at least two people to respond.
+1 for the level you want to heal, -2 for the level you want to hurt. A level will be eliminated from the round when it hits 0.
Copy and paste the latest post reply, then make your changes with +1 and -2 to your choices and numbers.
Rules - No double posting! Wait until at least two different people after you have responded minimum before you play again and post!
NOTE - If a level you want to give a -2 score to has only 1 remaining, the -2 vote must be shared with another level.
Round 1 Elimination (1-8)
Flow with the Traffic, Total Randomness, Lockster, Boot Basics, Start Off, Button Control, Recess Test
Winner: Trick Trap
Round 2 Elimination (9-16)
The Furnace, Strolling, Industrial Site, History in Action, Survival Skills, Tele-Swapper, Shifting Walls and Directions
Winner: Chip Grove City
Round 3 Elimination (17-24)
Traveler, Volleyball, Teeth Slide, Hydroxen, Obvious Blocks, Toggle Lock Factory, Compaction
Winner: Shades of Blue
Round 4 Elimination (25-32)
The Grass is Greener on the Other Side,
Bomb Arc, Mud Pit, The Gold Mine, Waterflies, Challenging Memory, Wishing Well
Winner: Out of Order
Round 5 Elimination (33-40)
Fireball Friend, Gameboy, Sixteen Characters, Frozen Labyrinth, Glider Boss, Buying Time, Squared in a Circle
Winner: Exit Garden
Round 6 Elimination (41-48)
Dirty Dozen, Synchronicity, Broiler Room Doom, Sardine Production, Contagious Cellar, Guidance for Dummies, Stone Age
Winner: Fiery Fogstorm
Round 7 Elimination (49-56)
Slow Melting, Pole Position, Boxcutters, Combinations, Next in Line, Rumble in the Blocks, Design Swap
Winner: Block World
Round 8 Elimination (57-64)
Choose Your Sokoban, Sea Shell Collecting, Button of Four, Land of the Blocks, Tropical Paradise, Heat Conductor, Jungle Rumble
Winner: Sixty-One Hours of Frost
Round 9 Elimination (65-72)
Fireball Territory, Chip Block Galaxy, Toggle Error
, Through the Corridors, <span style="font-family:helvetica, arial, sans-serif;">Player's Choice, <span style="font-family:helvetica, arial, sans-serif;">Directional Difference, Caved In
<span style="font-family:helvetica, arial, sans-serif;">Winner: The Mountain
Round 10 Elimination (73-80)
Cruise, Walker Box, Five of Diamonds, The Strangers, Biting Under the Skin, Shipwrecked, Extreme Course
Winner: Forced Circuit
Round 11 Elimination (81-88)
Ocean Currents, Puzzles Come in Small Packages, Going Underground, Ice Block Station, Force Your Way, Snowbound
Winner:
Round 1
Start Off [10]
Lockster [10]
Flow with the Traffic [8] -2
Boot Basics [10]
Recess Test [11] +1
Trick Trap [10]
Button Control [10]
Total Randomness [10]