20-Jul-2014, 3:16 AM
(This post was last modified: 20-Jul-2014, 3:33 AM by Flareon350.)
- Remember the level, Problems? ~JoshL1 #59 (Quickster II)
- Mash the A and B buttons before the battery dies! ~JoshL2 #34 (Gameboy)
- No insults were intended. ~JoshL2 #35 (Guidance for Dummies)
- This spot would be way too obvious! ~JoshL2 #42 (Block World) (and obviously from CC1)
- Don't you wish this game was sold for the Nintendo DS? ~JoshL2 #72 (Chip's Challenge DS)
- Most of these are just extras. I know I'm a nice guy ~JoshL2 #85 (Abandoned Warehouse)
- "Frog's Club" Only frogs are allowed. Others will be tortured by frogs for all eternity... ~JoshL2 #90 (Guidance for Intermediates)
- "You are the worst friend ever..." <em><strong>~JoshL2 #97 (Friendly Bug)</strong></em>
- In this level, you will be experience slide delay hell. (MS) ~JoshL2 #102 (The Nature of Ice)
- WELCOME TO THE ISLAND OF POINTLESS HINTS!!!!!! ~JoshL2 #112 (Ocean Currents)
- These exits...they mock you. (stupid level idea FTW) ~JoshL2 #118 (Mocking)
- You might wanna look in the editor to solve this level ~JoshL2 #125 (Breaking the Walls)
- Make sure the toggle and tanks switch perfectly. If you don't, it could result in DEATH. ~JoshL2 #130 (Power Cable)
- Just a fair warning: I am not responsible for any BBQrages that may occur while playing this level. ~JoshL2 #132 (Speed Demon)
- I approve of your excellent guiding skills! ~JoshL2 #133 (Guidance for Experts)
- This is an epic concept, however, it does involve lucky timing. Sorry. ~JoshL2 #138 (Trampoline)
- Oh my god I am going to die! (what a helpful hint LOL) ~JoshL2 #139 (Glider Kingdom)
- The power went out in the middle of the Super Bowl! Go out and collect the chips the players dropped! ~JoshL3 #19 (Super Bowl Blackout)
- Fun Fact: I don't like the food but the level name suited perfectly. ~JoshL3 #68 (Broccoli Casserole)
- ''Fire mazes are pretty overused concepts'' - said no player ever. ~JoshL4 #10 (Light This Maze On Fire)
- Oh look a time limit! ~JoshL5 #14 (Manic Miner)
- If you're reading this, then you've successfully escaped the emerald and you're about to run out of time. ~JoshL5 #15 (Stuck in Emerald)
- Much Cheating, Stop Looking Plz, Wow ~JoshL5 #18 (Such Sokoban, Many Questions)
- This level is decicated to our lord and savior Michael. (sun) ~JoshL5 #22 (Australia Remix)
- Sorry to break this to you, but you just cooked the level. Good job finding this hint though! ~JoshL5 #64 (Following the River in My Dreams)
- Such Cheating, Stop Looking Again Plz, Many Hint Tiles, Wow ~JoshL5 #72 (Much Sequel, Very Creative)
- Sometimes there will be hints that just won't help you. Luckily this one was right at the beginning. ~JCCLP #20 (Traveler)
- Hahahaha! You fell for my trap!! Next time, don't be in such a hurry to get all of the keys ~JCCLP #28 (Out of Order)
- You wasted a block just so I can laugh at you! Mwahahahaha!!! ~JCCLP #81 (Ocean Currents)
- You do need all the keys, however, only 10 are needed for the first run. Sorry for all the backtracking by the way. ~JCCLP #82 (Force Your Way)
- Hello there mister. What brings you to my trap this time? We've talked about this before you know. Get the key instead. ~JCCLP #85 (Ice Block Station)
- Yes you have to deal with the walkers. Lucky for you, there's a few waterholes here! ~JCCLP #87/CCLP1 #96 (Going Underground)
- You just keep falling for my traps. Perhaps revenge will be yours someday. Mwahahaha!!! ~JCCLP #105 (Infestation)
- You spin my head, round baby right now when your going down, when you're going downtown! (Genius hint) ~JCCLP #125 (Spin Cycle)
- Hint: Welcome to the acid filled set called JCCLPRejects. Have fun I guess lol (: :tniH ~JCCLPRejects #1 (Acid Test)
- There is nothing to see here. ~JCCLPRejects #3 (Mechanism)
- Isn't it pretty awesome how they freeze like that? It's obviously only in MS. ~JCCLPRejects #7 (Freezing Paramecium)
- Someone told me this level could be more challenging. You should go tell him thank you. ~JCCLPRejects #28 (The Grass is NOT Greener on the Other Side)
- AT LEAST ITS NOT CONSTANT BLOCK PUSHING! ~JCCLPRejects #30 (Tutti-Frutti: Insanity Mode)
- I used to not make level edits, but then I took an arrow to the knee. wat ~JCCLPRejects #32 (The Real Crystal Lattice)
- This was meant to surve as a possible replacement for a Lynx version of CCLP2, however, it will never be released. ~JCCLPRejects #35 (Fireball and Water)
- I made this level for Halloween 2012. Watch out for ghosts, spiders, and angry house owners who will eat you! ~JCCLPRejects #36 (Halloween)
- Meow :3 ~JCCLPRejects #49 (Walk the Kitty)
- Why do I always start a level set with some kind of symmetric pattern? ~JCCLPRejects #51 (Ultraviolet)
- Your argument about the title is invalid. ~JCCLPRejects #62 (Level of a Level)
- Your typical average linear level here. Nothing special, though that force floor room is pretty cool. ~JCCLPRejects #82 (Lineary)
- Credit is given to you for reaching this hint. Die. ~JCCLPRejects #84 (The Strangler)
- Boo!! One star exit placement!! ~JCCLPRejects #94 (Shenanigan Race 2000)
- Congratulations! You found this special room, however, it means you screwed the level sadly. ~JCCLPRejects #114 (Dark Vanilla)
- Admit it, you would totally wear one. ~JCCLPRejects #116 (Bunny Tuxedo)
- Paint me a smile. I am covered and colored with one, only one. Cause, baby, I'm alone, alone without you. What am I supposed to do? ~JCCLPRejects #129 (Make My World the Color of Blue)
- This used to be the exit. Now it's not. ~JCCLPRejects #130 (Downfall)
- Yeah this level suffered from TCCLPRejects. ~JCCLPRejects #137 (Hi)
- Yep, this one did too. ~JCCLPRejects #138 (In the Dark)
- Zane is life. ~JCCLPRejects #142 (A Message to Someone Who Can't Spell "Icy" Right)
And that's pretty much it for me