Chip's Rewind [Being developed]
#5
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Any particular reason why there will be 167 levels? I'm definitely intrigued to see how certain CC2 elements will be (could be?) converted back to CC1 logic.
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 Walls of CCLP4 i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.

My CC2 levelsets: (100, ???)
IHNN1 | IHNN2

My CC score tracker. Has lots of cool automated features!
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Messages In This Thread
Chip's Rewind [Being developed] - by zacharyz00 - 02-Oct-2015, 6:57 PM
Chip's Rewind [Being developed] - by Flareon350 - 02-Oct-2015, 7:27 PM
Chip's Rewind [Being developed] - by zacharyz00 - 02-Oct-2015, 7:36 PM
Chip's Rewind [Being developed] - by zacharyz00 - 02-Oct-2015, 8:56 PM
Chip's Rewind [Being developed] - by Ihavenoname248 - 03-Oct-2015, 3:38 AM
Chip's Rewind [Being developed] - by zacharyz00 - 03-Oct-2015, 12:10 PM
Chip's Rewind [Being developed] - by Flareon350 - 03-Oct-2015, 2:13 PM
Chip's Rewind [Being developed] - by zacharyz00 - 28-Jan-2016, 9:49 AM
Chip's Rewind [Being developed] - by M11k4 - 28-Jan-2016, 1:48 PM
Chip's Rewind [Being developed] - by Flareon350 - 28-Jan-2016, 2:56 PM
Chip's Rewind [Being developed] - by zacharyz00 - 29-Jan-2016, 10:19 AM
Chip's Rewind [Being developed] - by Joshua Bone - 29-Jan-2016, 12:19 PM

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