Xenon Pack - Discussion
#5
Time for my feedback on this pack. I do agree this one has far too many block focused levels in it, so my feedback might be a little harsh.

1. Sparks of Megiddo

This was quite a puzzle I must admit but aside from that, it quickly became tedious, especially after screwing up the end just for pushing a block the wrong direction through the teleport. The puzzle itself was brilliantly designed though and those pop-up wall placements in the force floor room were a neat touch.

3. Meteorites

I loved this level to bits when I first played it in the testing phase and because I still do, I gave it a higher rating compared to the popular opinion. The seemingly random layout and design of this completely threw me off at first but once I realized what was needed, everything mostly fell into place to solve it, which I did with 211 seconds left on the clock. While this isn't a level I particularly want to see in CCLP4, I really do admire how the designer created this.

15. Games Played Once Too Often

Levels like this that take exact pieces from other levels are always fun but I'm not sure with this one. I can't help but feel this was more of a showoff to include bits from other levels instead of focusing on some type of gameplay. Plus, the tank clone corridor was pretty mean as well.

17. Two-by-Two

A nice, unique level concept where an unnecessary amount of block pushing completely ruins the fun of it. The blue wall section also felt like it was filler, just to take up the rest of the map. I would love to see this concept done in CC2, with the vast amount of possibilities with the tiles from that game.

25. Then She Dropped the Bomb

I personally love the feeling of this level, it's like you're playing something from CC1. However, there's nothing of interest here that screams for attention so my rating isn't that high.

34. Sewerway

I was stumped on this level for hours. Then I figured out what I was doing wrong and I felt stupid for overlooking the trick. Props for that and you get a high rating for it.

37. Block Town

A nice level but it suffers from a few design flaws, despite being nicely designed as a whole. First and foremost, it's linear, which isn't a good choice for a block themed level like this, especially if you mess up far into the level. There's also way too many bumper blocks parts to this, and combining that with being so linear only makes it more likely for you to redo everything which doesn't make it that much fun sadly. Perhaps if this level were redesigned to not be so linear and not have so many bumping sections, it would be better. But as it stands now, I'm not exactly a fan.

42. Hypercomplex Maze

Not related to my vote for this but I would absolutely love to see a video solution of this level to see exactly how this works. Not to much else to say about it, other than well... it's overly complex.

47. Circular

While I loved Spiral and this level was pretty fun, I don't think we need another one like it in an official set, even if it is contained. And I definitely don't think we need more levels that are primarily set in a corner of the map like this either.

50. Bombs Are a Beautiful Thing

Hate to say it, but this is one of my favorite levels in this voting pack even though it is my own level. Some thoughts that went into the designing process with this one is I wanted a series of puzzles that weren't overwhelming but well crafted. Yes that four block section at the start is from Nuts and Bolts but everything else was original. I'm pretty happy and proud of this level and I hope this makes it in CCLP4. Slight smile

Favorite level: Water Bottle (4) / Bombs Are a Beautiful Thing (50)

Least favorite level: Pet Hate (22) + a lot of the uninteresting tedious block pushing levels.
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / ???
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: Too many but presumably over 1400

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 75+

Flareon Flareon Flareon Flareon Flareon


Messages In This Thread
Xenon Pack - Discussion - by Flareon350 - 24-Aug-2016, 5:31 PM
Xenon Pack - Discussion - by jblewis - 30-Oct-2016, 11:11 AM
Xenon Pack - Discussion - by ruben - 19-Jan-2017, 6:42 AM
Xenon Pack - Discussion - by Ihavenoname248 - 19-Jan-2017, 9:08 AM
Xenon Pack - Discussion - by Flareon350 - 19-Jan-2017, 10:26 PM

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