Posts: 93
Threads: 38
Joined: Feb 2014
09-Jul-2018, 5:32 PM
(This post was last modified: 09-Jul-2018, 5:33 PM by Gavin.)
Chip's Challenge 1 35,574
Chip's Challenge 2 12,364
Chuck's Challenge 3D 15,739
https://arstechnica.com/gaming/2018/07/s...-of-games/
Now you know
Posts: 23
Threads: 4
Joined: Jan 2015
Favorite Pack: CC1
Scorecard:
Tom Brown
Wow. That is a lot of players. Now we just have to find a way to bring them into the community.
Posts: 165
Threads: 17
Joined: Jul 2012
Favorite Pack: CCLP1
Scorecard:
The Architect
Seems a little odd that the vast majority are playing CC1 -- when you can get a well-supported version of that for free!
Posts: 844
Threads: 69
Joined: Feb 2014
Favorite Pack: CCLP4
Scorecard:
Jeffrey Bardon
I suspect the majority of that is the nostalgia for the Windows version combined with a general unawareness that Tile World exists- it's not hard to find if you look, but for most people trying to play Chip's Challenge again after decades, they'd probably be satisfied with the Steam version. Especially given that the Windows version doesn't work on modern systems. It's just easier to grab the Steam version for cheap than try troubleshooting an exe from the early 90s or try to find an alternative.
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 | Walls of CCLP4 | i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.
My CC2 levelsets: (100, ???)
IHNN1 | IHNN2
My CC score tracker. Has lots of cool automated features!
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