CC1 walker edition
#1
IHNN and I (with minor help from a few other people, like Josh) took CC1 and modified it so every monster is a walker.

We made some other quality-of-life and anti-stupid-cook changes as well. Let us know what you think of the set!

You can download it here: http://cczone.invisionzone.com/index.php?/files/file/571-chips-and-walkers-11/
Quote:You tested your own land mine. It worked!
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#2
This is the best set and everyone should play it.

Also there's totally 1000g available for a complete TWS of every level being solved because who needs balance, THIS IS WALKER TERRITORY!
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 Walls of CCLP4 i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.

My CC2 levelsets: (100, ???)
IHNN1 | IHNN2

My CC score tracker. Has lots of cool automated features!
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#3
I've discovered one minor change that must be made to make Trinity solvable in Lynx. Add a single popup wall at (21,7). I had to make major changes to Ladder to make it solvable in lynx as well, however, I'm going to hold off on updating the set until I'm sure that no other levels need major reworks.
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