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  ON THE ROCKS "challenge"
Posted by: Hash1 - 27-Mar-2020, 9:15 AM - Forum: General Discussion - No Replies

You know, this is something that is mentioned every now and then, usually as a joke: go to level 33 of CC1 "ON THE ROCKS" and use the blocks to drain the whole level. Sometimes it is suggested to later fill the whole level with blocks once the water has been drained.

Well, I did it. Just to be able to say I was the first person to do it.

No video, just a .tws for proof.

I will also mention that there are spots in the level where it is impossible to occupy it with a block (besides the path to the exit and the ice spaces), mainly due to the walls surrounding the block cloners being in the way. In retrospect, I realize some of them where actually possible to fill up with a block, with extra maneuvering, but anyways, it was already too late, plus there aren't more than 4 or 5 of these squares, so it's good enough.

Also, the .tws was made with Tileworld 2.2.0. just in case there are compatibility issues.


.tws   CHIPS.DAT-ms.dac.tws (Size: 37.89 KB / Downloads: 282)

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  April 2020 Time Trial - Chip on Steroids!
Posted by: Ihavenoname248 - 22-Mar-2020, 2:29 PM - Forum: Competitions - Replies (3)

It's been a while since the last competition here- let's change that up! A Sickly Silver Moon recently posted a modification of Tile World that allows Chip to move on every update, up to 20 times per second. And so, your task is to use that version (linked here) to get the best scores you can on 3 already released levels that I think will highlight how this modification plays best. To show some of the differences, I've played through intro.dat and included my TWS for it for some examples. The 3 levels for this competition are Outlaw from Walls of CCLP3, Open Water Diving Certification from Walls of CCLP1, and Irradiated Radiator from Walls of CCLP4.

Linux version of the TW mod

Rules:

  • Use the linked build of Tile World to play the levels listed above.
  • Send your TWS file to IHNN#3459 on Discord, and I will respond confirming that I've received it.
  • Don't share your solutions or times until the deadline.
  • Entries will close on May 16th 1st, when CC2LP1 voting closes.
  • Whoever has the best total time on the 3 levels wins!
  • Pro tip: Change your keyboard settings to the fastest possible key repeat rate to go faster, sooner.

.dat   CCZ-TT 04-2020 Chip on Steroids.dat (Size: 2.3 KB / Downloads: 290)

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  Draconic Quagmire
Posted by: Razorflame - 19-Mar-2020, 5:48 PM - Forum: CC1 Level Packs - No Replies

I've started to make level sets, and I've released Draconic Quagmire.  It will feature the first 149 levels that I create and like enough to keep in a level set.

It will be constantly updated until there are 149 levels in it.

A level list will be provided in this post:

Format will be as follows:

Level # - Name - Time Limit - Current Bold

The list:

Level 1 - Blob Blob Revolution - 999 - 825

Enjoy!



Attached Files
.dat   Draconic Quagmire.dat (Size: 1.2 KB / Downloads: 326)
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  3 New Moderators
Posted by: DeltaCore - 15-Mar-2020, 3:58 PM - Forum: Announcements - No Replies

Hi all,

I'm happy to formally introduce the following new moderators to the CC Zone team:

The three above were instrumental in helping me sort all the file and gallery imports from the old CC Zone and will continue to assist with further migration cleanup going forward.

Moderators differ from Senior Moderators in that they are not typically involved with issuing bans or resolving disputes between users. Their role is primary housekeeping: moving, splitting and locking threads, updating broken posts from the CC Zone conversion, etc.

You may also notice a couple new roles have been added to identify those who moderate our other BitBusters.club related sites: Discord Staff, Scorekeeper and Wiki Staff. These users have no additional moderator access on CC Zone compared to a standard user.

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  Please restore the Special forum...
Posted by: andyrkki - 08-Feb-2020, 9:59 AM - Forum: Feedback - Replies (4)

... and rename it to "CCLP1 Discussion".

First of all, it makes no sense to have a CCLP4 Discussion forum but keep the CCLP1 one hidden. In each case, the threads provide valuable info on how that levelset was developed. And while there are some other threads in the Special forum, the vast majority are CCLP1-related, and the rest can be dealt with on a case-by-case basis.

Second, it's kind of my fault that that forum was made invisible, as a request that I'd made concerning one of the threads in it triggered that change. Had I known it was a serious possibility, I would have made my opposition to such a move clear right away. Regardless, I feel it's my duty, in a sense, to try to have this mistake corrected.

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  Made a new level after several months break, any feedback? any feedback?
Posted by: GavinD - 06-Feb-2020, 7:14 PM - Forum: Level Discussion - No Replies

I'm wondering if it is challenging or too straight-forward.



Attached Files
.c2m   055-xtowin.c2m (Size: 1.18 KB / Downloads: 255)
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  I had to sign up for a new account
Posted by: GavinD - 06-Feb-2020, 6:27 PM - Forum: General Discussion - Replies (4)

I know the password for my previous name (Gavin) but forget which email I used to sign up with, and this forum requires the email address to log in.

Also what about all the files that were uploaded to the cczone website? Have they all been transferred over here or do they all need reuploaded manually here again?

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  Former CC Zone site has closed down
Posted by: AdrenalinDragon - 01-Feb-2020, 7:40 PM - Forum: General Discussion - No Replies

CC Zone: The Next Level (2012-2020)

[Image: e75mknY.png]
I'd like to thank everyone who stayed with my website for the past 8 years. I paid every month for it and had some help from the community to offset some of the costs, but it got too much for me to continue running it by myself in the end. I wish the new site owners the very best of luck. I have no regrets creating CC Zone but I have moved on from Chip's Challenge and I don't know if I'll ever return. See ya!

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  An open message for the staff here
Posted by: andyrkki - 01-Feb-2020, 3:01 PM - Forum: Feedback - Replies (2)

Long ago, in the bygone days of the Chip's Challenge community, one member had a simple vision: an all-in-one Chip's Challenge website. Just over a decade ago now, and after a lengthy period of planning, the site was launched. At first offering a hub for uploading levelsets, it was envisioned that eventually said sets would be integrated with scorekeeping, a discussion forum, and more. Unfortunately, the dream was not to be. Scores never made it to the site at all, and an organic forum turned out to be well beyond the sole developer's capabilities. Eventually, after over a year of existence, the original CC Zone forum moved under that domain, but in hindsight that would be the peak of that relatively brief website. Two years in, CC Zone: The Next Level was relaunched completely separately - now with levelsets and other files being under the forum instead - and the all-in-one site shut down.

For many years, that was it. The all-in-one dream was no more. Then, almost a decade later, there was a sudden burst of activity in this direction. Out of nowhere, two things happened simultaneously: within months of each other, CC site after CC site shut down, and a single website originally created simply as a new wiki host for the game collected the data from these. After the wiki (which ironically is the only one of these that did not shut down) came scores, links and levelset listings, actual levelsets, and finally this very forum. Most stunning of all, this happened within the span of a year or so.

Well, that's the history. Speaking personally now: you guys have done an absolutely incredible job. You did what I could never have achieved (as is clear now, in hindsight). At the same time, in most if not all of the cases listed above the shutdowns were obviously unplanned-for, happy coincidences that allowed this site to grow into what it is now.

Moral of the story: expect the unexpected.

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  snacks.dat
Posted by: snacksforsale - 27-Jan-2020, 6:46 PM - Forum: Under Construction - Replies (5)

hi,

i'm just starting to get into level design, so i wanted to post 10 small CC1 levels i made last week to try to get myself into the swing of things. they are ordered by time of creation, not by difficulty. feedback would be greatly appreciated.

[edit 2/2: latest revision of snacks.dat attached to this post]



Attached Files
.dat   snacks.dat (Size: 2.65 KB / Downloads: 371)
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