Welcome, Guest
You have to register before you can post on our site.

Email:
  

Password
  





Latest Threads
Pieguy's scores
Forum: View forum
Last Post: pieguy
09-Jan-2025, 9:57 PM
» Replies: 103
» Views: 57,389
Giorgio Bianchi scores
Forum: View forum
Last Post: GiorgioB
07-Jan-2025, 2:30 PM
» Replies: 19
» Views: 5,807
Sharpeye468's Scores
Forum: View forum
Last Post: Sharpeye
05-Jan-2025, 5:52 PM
» Replies: 122
» Views: 99,270
chipster1059's scores
Forum: View forum
Last Post: chipster1059
30-Dec-2024, 8:12 PM
» Replies: 240
» Views: 153,600
Paul G Scores
Forum: View forum
Last Post: paulgilbert
16-Dec-2024, 5:28 PM
» Replies: 12
» Views: 7,980
Flareon2
Forum: View forum
Last Post: Flareon350
14-Dec-2024, 5:09 PM
» Replies: 4
» Views: 5,274
Rommy's Gauntlet port for...
Forum: View forum
Last Post: Richard Porteous
14-Dec-2024, 4:06 PM
» Replies: 1
» Views: 2,891
December 2024 Create Comp...
Forum: View forum
Last Post: M11k4
02-Dec-2024, 11:25 PM
» Replies: 0
» Views: 179
December 2024 Time Trial ...
Forum: View forum
Last Post: M11k4
01-Dec-2024, 7:53 AM
» Replies: 1
» Views: 263
Which CC game do you play...
Forum: View forum
Last Post: Jeanitr
25-Nov-2024, 5:31 AM
» Replies: 14
» Views: 13,319

Search Forums

(Advanced Search)

 
  Pulluxx
Posted by: Pulluxx - 17-Jun-2015, 2:30 PM - Forum: CC2 Level Packs - No Replies

File category: CC2 Levelsets


My levelset for Chip's Challenge 2, where you play as Melinda!

Features:

[Image: bouwILF.png]Currently has 30 levels with more coming soon

[Image: bouwILF.png]Varied difficulty curve, ranging from easier levels to very difficult compositions

[Image: bouwILF.png]Puzzle-based design, focusing more on problem-solving than precise timing

[Image: bouwILF.png]Mix of small but satisfying puzzles to big levels with complex challenges

[Image: bouwILF.png]Many levels with multiple solutions and secrets

I hope you enjoy my levels and all feedback is much appreciated! Slight smile

(Feedback can be given in this thread)



What's New in Version 1.0
  • *Added 5 new levels
  • *Hamster Wheel's flippers are now replaced with lightning tools to prevent bust
  • *Something's Afoot now has a new clue to the solution
  • *Level order has been rearranged



Attached Files Thumbnail(s)
                       


.zip   PulluxxLevelset.zip (Size: 54.73 KB / Downloads: 441)
Print this item

  The Last Starfighter for Steam
Posted by: geodave - 15-Jun-2015, 8:31 PM - Forum: CC2 Level Packs - No Replies

File category: CC2 Levelsets

Oh the wires!



Attached Files
.zip   tls.zip (Size: 898 bytes / Downloads: 279)
Print this item

  In the Pink for Steam
Posted by: geodave - 15-Jun-2015, 7:42 PM - Forum: CC2 Level Packs - No Replies

File category: CC2 Levelsets

So I figured out wiring....



Attached Files
.zip   itp.zip (Size: 677 bytes / Downloads: 274)
Print this item

  Pulluxx's Levelset (CC2)
Posted by: Pulluxx - 14-Jun-2015, 6:47 PM - Forum: Under Construction - No Replies

I'm working on a levelset for Chip's Challenge 2. First time I'm doing something like this Tongue, so let's see how it goes! I'm gonna try to make levels focused on Melinda. Any feedback, comments or whatever are welcome Slight smile.

Here's some pics of some of the levels I've made. I currently have 7 levels done, more on the way!

[Image: c5cqPIQ.png]

Made this level today. Is gonna be one of the earlier levels since it's not too difficult.

[Image: gLbUbdq.png]

One of the first levels I made. I think I made the puzzle pretty hard, but there might be some easy solution to finish it that I haven't figured out, Slight smile.

[Image: CiC6lle.png]

I wanted to have a cloning machine that made playable Chips. After designing half the level, I found out you couldn't do that Fail. So I glued together a finite clone machine with some force fields, toggle doors and a tank. The ending will be harder the more Chips you use, hence the name.

[Image: lcRHpq4.png]

I wanted to make a level where Melinda's inability to go through dirt and gravel makes for interesting monster interactions.

Print this item

  gm5
Posted by: _H_ - 14-Jun-2015, 2:48 PM - Forum: CC2 Level Packs - No Replies

File category: CC2 Levelsets


A level set consisting of 68 levels for Chip's Challenge 2.

Some are big - some are small; some are easy - some are hard Slight smile

Feedback is appreciated.

[Image: b2CbUtn.jpg]



What's New in Version 2.2
  • New levels and updates.



Attached Files Thumbnail(s)
   

.zip   gm5_2.2.zip (Size: 1.9 MB / Downloads: 517)
Print this item

  Felix's CC2 tileset
Posted by: FelixNemis - 14-Jun-2015, 12:57 PM - Forum: Tilesets - No Replies

File category: Tilesets


Here's my CC2 tileset.

Some of the tiles are heavily based off the CC2 or MS versions of the graphics, with my own twist, others are redrawn completely.



What's New in Version 2.0
  • Made floor mimics not look like troll faces lol

  • Helmet is a shield now

  • Made red custom floors and walls a bit easier to tell apart

  • Now much more colorblind friendly, if I missed anything let me know!
    <ul><li>
    lots of stuff changed, keys have shapes, and buttons are all different for example

</li>
[*]
Lots of minor changes

</ul>



Attached Files Thumbnail(s)
   

.zip   flx_cc2_2_0.zip (Size: 206.72 KB / Downloads: 380)
Print this item

  IHNN0
Posted by: Ihavenoname248 - 14-Jun-2015, 2:00 AM - Forum: CC2 Level Packs - No Replies

File category: CC2 Levelsets


CC Zone File embed: https://cczone.invisionzone.com/files/fi.../?do=embed

5/30/2019 update: My CC2 set can now be found elsewhere! I'm keeping this up as a record of what used to be, but this is very, very non-canon.

3/8/2018 update: This set is officially discontinued. It's been stagnant for a while with no updates due to very, very few CC2 levels built since then. I've since folded the levels contained here into a new set, either kept as part of the curve, or kept around as a rejects ground/archive of what used to be. I'm starting to work on CC2 designs again while finishing up my CC1 swan song, which will hopefully release by the end of the month. From there? Expect a CC2 set at some point! This set suffered greatly from designing to design because it's what everybody else was doing, and I won't make that mistake again.

So this is just going to be where I put my CC2 levels for now. I'm thinking 100 levels for personal CC2 sets sounds pretty good, and I'll be posting further intermediary releases every 25 levels created. If it's allowed, I'll also try to include a custom music pack in the final release: even if I have to compose the contents myself! Tongue

There is no difficulty curve here, so be warned.

Many of these levels fit within the entire viewing area. Some are tightly timed. A couple are ports.

Have fun!


CC Zone File embed: https://cczone.invisionzone.com/files/fi.../?do=embed


Confirmed solvable? Yes


What's New in Version 0.25
  • First release. 25 levels in the order they were created.



Attached Files Thumbnail(s)
   

.zip   IHNN1.zip (Size: 22.29 KB / Downloads: 304)
Print this item

  Uart.c2m
Posted by: Chuck Sommerville - 13-Jun-2015, 11:36 PM - Forum: CC2 Level Packs - No Replies

File category: CC2 Levelsets


Circuit design by Chuck Sommerville

This is a single c2m file

This demonstrates a serial transmitter

and reciever. there is a start bit and 7

data bits. The transmission rate is 60 baud.

A: 30 Htz clock

B: 6 Hts generator

C: Single cycle pulse generator

D: Input bits

E: Transmitter

f: Output bits

G: reciever



Attached Files
.zip   Uart.zip (Size: 638 bytes / Downloads: 291)
Print this item

  bug in editor?
Posted by: mobius - 13-Jun-2015, 9:56 PM - Forum: Chip's Challenge 2 - Replies (37)

when I wire a on/off switch to a force floor or a flame jet instead of turning off then on then off again like I'm pretty sure it's supposed to [there are wired force floors in at least one CC2 level I remember, and I don't remember this happening though I do remember something odd about that level...]

what happens is [for example on the flame jet] it turns on, then on the next press nothing happens, though the wire changes color, then on the third press it turns off, next press nothing again but wire still changes color, etc. Why is this happening?

Same thing happened with force floors, they turn direction only after TWO presses.

Print this item

  gm5
Posted by: _H_ - 12-Jun-2015, 2:06 PM - Forum: General - Replies (4)

Hi,

A week ago I made a small CC2 levelset and uploaded it.Some days ago I uploaded a new version (1.0.4 - up to 1.0.3 everything seemed to work fine). The background as well as the font of the entry changed to a red color and it isn't visible any more - the reviews are lost as well. What did I do wrong Confused

Print this item