19-Feb-2018, 1:20 PM
I'm glad you're enjoying this set, and most of its levels
I'll shorten the track room in the next version of Keep Calm.
The keys in Deprogression are there for aesthetic purposes; they are pointless when it comes to gameplay. Maybe I should remove them? (I'm glad you liked the level overall though )
For Shapes on the Wall:
You make a valid point about the hint in Removed Feature; I have a feeling this might not be the only time this happens in this set I'll try to fix these (I kinda miss how Tile World displayed the hints in a seperate box next to the map...)
I'll shorten the track room in the next version of Keep Calm.
The keys in Deprogression are there for aesthetic purposes; they are pointless when it comes to gameplay. Maybe I should remove them? (I'm glad you liked the level overall though )
For Shapes on the Wall:
You make a valid point about the hint in Removed Feature; I have a feeling this might not be the only time this happens in this set I'll try to fix these (I kinda miss how Tile World displayed the hints in a seperate box next to the map...)
CC is awesome!
CC2 sets (still being updated): C1059-CC2 --- Walls of CC2
CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4
My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net
Good posts don't cost too much, yet many go unwritten.
CC2 sets (still being updated): C1059-CC2 --- Walls of CC2
CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4
My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net
Good posts don't cost too much, yet many go unwritten.