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Joey Oliva
Guys, what's your opinion on 9x9 levels? I personally think they're really interesting and it's fun to try to get a concept / puzzle design on an incredibly small scale. For that reason I really enjoyed Vague Dream and Once Upon A Troubador.
I also think not knowing it's a 9x9 until you play it also makes them interesting, since Vague Dream looks like part of another level (Recurring Dream).
So, yeah, likey or no likey?
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I agree; the two levels you cited were among my favorites in CCLP3.
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.
I was a big fan of those two levels, and I tried making my own, but it ended up being 10x9. Fitting a puzzle worth playing in 9x9 is hard, fitting a puzzle as tricky and rewarding as one of those two is beyond my skills.
I have a few of these levels in my set (actually they're 11x11, but its still the same kind of idea). I like these levels a lot. Sometimes less is more. I'd much rather play a small, well-designed level than a large, boring one.
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Skye Climenhaga
I really liked this idea enough to make one of my own in BHLS1. (Circling the exit)
It's always fun to try to make good levels in small areas
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Joey Oliva
Just gonna add there's a series of these in Joe's CCLP1 Entries, which are sokoban-style puzzles, but each with their own twist. One has no monsters, one has a pink ball, one has teeth. Otherwise, the concepts are the same.
Anyone up for making some joint 9x9 levels?
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