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  March 2012: Treasure Hunter competition
Posted by: AdrenalinDragon - 18-Mar-2012, 4:12 PM - Forum: Competitions - Replies (30)

Treasure Hunter

March 2012



Name of level: Chip Plank Galleon



To be played in Lynx



Time Limit: 400



Created by Tom Patten



Deadline: April 15th, 0:00 ET (GMT -5)



Link:

http://cczone.invisi...ter-march-2012/



Rules of the competition:

- Your TWS recording should be sent to: rocket_rg@msn.com



- This focuses on item collecting.



- Using keys on doors deducts points.

- It's not necessarily the fastest time that wins.



- Collecting specific items give your points.



- A global leaderboard will be used to judge the final winner.



- You MUST finish the level.

- The points are:



Green Key - 2 points

Red Key - 3 points

Yellow Key - 5 points

Blue Key - 10 points

Time bonus - 1 point for every 5 seconds left on the clock.

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  CC Zone Treasure Hunter - March 2012
Posted by: AdrenalinDragon - 18-Mar-2012, 4:09 PM - Forum: CC1 Level Packs - No Replies

File category: Archived

The level for March 2012's Treasure Hunter competition. Lynx ruleset. Designed by Tom Patten.



Attached Files
.zip   CCZ-TH-0312.zip (Size: 1.16 KB / Downloads: 485)
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  islanddwelling
Posted by: geodave - 18-Mar-2012, 1:40 PM - Forum: Other - Replies (1)

my laptop background



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  115 preview
Posted by: geodave - 18-Mar-2012, 1:36 PM - Forum: Level Pack Previews - No Replies

Just a starter preview of my new level Grey Connexion.



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  Am I on the Staff?
Posted by: geodave - 18-Mar-2012, 11:44 AM - Forum: Feedback - Replies (5)

Suddenly I can see the Staff Only topics.

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  How do you solve THIS problem?
Posted by: geodave - 18-Mar-2012, 9:06 AM - Forum: General Discussion - Replies (3)

Okay, I'm trying to build a new level in which Chip starts on top of a teleport. Here's a pic:

http://cczone.invisionzone.com/index.php?/gallery/image/37-startonteleport/

This works fine in Lynx. If you step onto a popup wall and then back onto the teleport, Chip gets teleported away as expected.

However, when I test in TW MS, if I step U and then D, Chip gets stuck on the teleport, but not just stuck, he bounces like he's stuck on ice.

So, what's up with that?

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  startonteleport
Posted by: geodave - 18-Mar-2012, 9:03 AM - Forum: Level Pack Previews - No Replies

Level with Chip starting on a teleport



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  CCLP3
Posted by: jblewis - 17-Mar-2012, 9:16 PM - Forum: CC1 Level Packs - Replies (3)

File category: Official Sets


The second community-produced official level pack for Chip's Challenge, originally released on December 24, 2010. This set contains 149 levels that can be played in the MS and Lynx rulesets.


Confirmed solvable? Yes



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.zip   CCLP3.zip (Size: 169.77 KB / Downloads: 694)
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  CCLP2
Posted by: jblewis - 17-Mar-2012, 9:00 PM - Forum: CC1 Level Packs - No Replies

File category: Official Sets


The first community-produced official level pack for Chip's Challenge, originally released on February 9, 2001 and updated on July 11, 2003. This set contains 149 levels that can be played in the MS ruleset.


Confirmed solvable? Yes, originally MS Only. CCLXP2 pack (link to thread) available for Lynx and bundled with this download.



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.zip   CCLP2.zip (Size: 119.78 KB / Downloads: 662)
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  Final Destination Version 2
Posted by: AdrenalinDragon - 17-Mar-2012, 7:50 PM - Forum: Level Discussion - Replies (18)

NOTE - Version 2.2 fixes more busts in the original release.

Ok guys, it's finally out! I've spent all week Lynxifying this level for CCLP voting. I've also added more things to do this time around so I hope you all like the 2nd version.

The download for playtesting this level is: http://cczone.invisi...tion-version-2/

Yes, you can use that download for the CC Zone Award.

I can confirm so far that it's 100% solvable in Lynx with this video below:

http://www.youtube.com/watch?v=Z40YA299Vj4

Since the Lynx version has less room for error, I'm going to guess the MS version should be easier to solve for all Chipsters. I've only tested it in Tile World so far, though.

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