19-Sep-2016, 2:01 PM
This is the official discussion thread for CCLP4 voting's Nightshade Pack. Feel free to share your thoughts, opinions, and comments on the levels here!
Nightshade Pack - Discussion
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19-Sep-2016, 2:01 PM
This is the official discussion thread for CCLP4 voting's Nightshade Pack. Feel free to share your thoughts, opinions, and comments on the levels here!
30-Jan-2017, 9:22 AM
#34 Nuclear Energy for Dummies and Smarties: In Lynx, there is an element of lucky timing at the end, don't know it it's intended. After opening the socket, the toggle doors start toggling and sometimes a fireball bounces between (1,2) and (1,3), making it impossible for Chip to pass. Haven't tested in MS, but I guess boosting makes it easier.
23-Mar-2017, 9:31 PM
Quote:#34 Nuclear Energy for Dummies and Smarties: In Lynx, there is an element of lucky timing at the end, don't know it it's intended. After opening the socket, the toggle doors start toggling and sometimes a fireball bounces between (1,2) and (1,3), making it impossible for Chip to pass. Haven't tested in MS, but I guess boosting makes it easier.I played this in MS and didn't die to that; I highly doubt it's intended. It looks like a gravel tile underneath the block at (1,3) should fix that.
~Bowman
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