16-May-2016, 4:53 PM
Greetings to all you wonderful chipsters! This is yet another announcement regarding CCLP4!
Submissions have been closed for about three months now and we have been aiming to test every submitted level! We currently have less than 60 levels left to test! During this time of testing, we have also been allowing necessary changes to any levels designers have submitted that don't meet up to par with compatibility and/or are busted, so they can have a stronger chance to be considered. However, since it has been about three months, it is time to announce the close off date where this will no longer be allowed and that date is exactly one month of this post - June 16th, 2016.
The spreadsheet of all submitted levels can be found here. We the staff have listed to the best of our knowledge any problems that are with any levels that suffer from incompatibility or are busted. It is up to you whether you want to make the changes necessary to be considered for CCLP4. If you need any help with suggested fixes or are unsure on what an issue with your level consists of, don't hesitate to contact a staff member! We will be more than happy to help.
We do also ask that if any fixes are addressed, please let one of the staff members know so they can be looked over once again and retested. This is very important to let us know! You can find all the staff members here on CCZone and there is also a list of all staff members on the CCLP4 website here.
Once again, any levels that suffer with the following should be addressed if you wish for them to be stronger candidates for the final set:
Incompatible between rulesets
Unsolvable
Busted
Regarding difficulty/low time limits
All of the above
With that, please keep a look out for future updates! We hope to further progress with this project very soon!
- Josh Lee (CCLP4 Staff)
Submissions have been closed for about three months now and we have been aiming to test every submitted level! We currently have less than 60 levels left to test! During this time of testing, we have also been allowing necessary changes to any levels designers have submitted that don't meet up to par with compatibility and/or are busted, so they can have a stronger chance to be considered. However, since it has been about three months, it is time to announce the close off date where this will no longer be allowed and that date is exactly one month of this post - June 16th, 2016.
The spreadsheet of all submitted levels can be found here. We the staff have listed to the best of our knowledge any problems that are with any levels that suffer from incompatibility or are busted. It is up to you whether you want to make the changes necessary to be considered for CCLP4. If you need any help with suggested fixes or are unsure on what an issue with your level consists of, don't hesitate to contact a staff member! We will be more than happy to help.
We do also ask that if any fixes are addressed, please let one of the staff members know so they can be looked over once again and retested. This is very important to let us know! You can find all the staff members here on CCZone and there is also a list of all staff members on the CCLP4 website here.
Once again, any levels that suffer with the following should be addressed if you wish for them to be stronger candidates for the final set:
Incompatible between rulesets
Unsolvable
Busted
Regarding difficulty/low time limits
All of the above
With that, please keep a look out for future updates! We hope to further progress with this project very soon!
- Josh Lee (CCLP4 Staff)