20-Nov-2013, 8:51 PM
(This post was last modified: 05-Feb-2014, 8:36 PM by lookatthis.)
This the official Hurt and Heal thread for my set, 60 Minutes:
+1 for the level you want to heal, -2 for the level you want to hurt. A level will be eliminated from the round when it hits 0.
Copy and paste the latest post reply, then make your changes with +1 and -2 to your choices and numbers.
Rules - No double posting! Wait until at least two different people after you have responded minimum before you play again and post!
NOTE - If a level you want to give a -2 score to has only 1 remaining, the -2 vote must be shared with another level.
Round 1 Elimination:
Chambers, Thin Service, Closed in, Construct, First Encounter, Stalagmite, Tourist Attraction, Ponder, and Swig McJigar's Camp.
Winner: Pipe Dream
Round 2 Elimination:
Barter, Hornet Nest, Neural Net, Never Ending Slide, Glacier, Sufficient Conditions, Colorful Business, Limitation, and Broken Up.
Winner: The Little Block That Could
Round 3 Elimination:
Entropy, Problems in the Pacific, Lake Bu, Screwed, Partial Confusion, Castle Basement, Ice Blocked, Linked, and Industrial Zone.
Winner: Out for a Jog
Round 4 Elimination:
Conflagration, Of Bee and Chips, Beyond the Ice, Insidious, Escaping Chaos, Heuristic Algorithmic, Space Marine, Solitary Confinement, and Tour Up Hill.
Winner: Numeral Soup
Round 5 Elimination:
Abandoned Crates, Claustrophobic, Reflection, Brinks, Confronted Caveman, Clever Traps, Irrational Porportions, Blocked Barrier, and Pound the Alarm.
Winner: Questionable Ethics
First Encounter [5]
Ponder [5]
Thin Service [5]
Tourist Attraction [6] +1
Closed in [5]
Stalagmite [5]
Swig McJiger's Camp [5]
Pipe Dream [5]
Chambers [3] -2
Construct [5]
+1 for the level you want to heal, -2 for the level you want to hurt. A level will be eliminated from the round when it hits 0.
Copy and paste the latest post reply, then make your changes with +1 and -2 to your choices and numbers.
Rules - No double posting! Wait until at least two different people after you have responded minimum before you play again and post!
NOTE - If a level you want to give a -2 score to has only 1 remaining, the -2 vote must be shared with another level.
Round 1 Elimination:
Chambers, Thin Service, Closed in, Construct, First Encounter, Stalagmite, Tourist Attraction, Ponder, and Swig McJigar's Camp.
Winner: Pipe Dream
Round 2 Elimination:
Barter, Hornet Nest, Neural Net, Never Ending Slide, Glacier, Sufficient Conditions, Colorful Business, Limitation, and Broken Up.
Winner: The Little Block That Could
Round 3 Elimination:
Entropy, Problems in the Pacific, Lake Bu, Screwed, Partial Confusion, Castle Basement, Ice Blocked, Linked, and Industrial Zone.
Winner: Out for a Jog
Round 4 Elimination:
Conflagration, Of Bee and Chips, Beyond the Ice, Insidious, Escaping Chaos, Heuristic Algorithmic, Space Marine, Solitary Confinement, and Tour Up Hill.
Winner: Numeral Soup
Round 5 Elimination:
Abandoned Crates, Claustrophobic, Reflection, Brinks, Confronted Caveman, Clever Traps, Irrational Porportions, Blocked Barrier, and Pound the Alarm.
Winner: Questionable Ethics
First Encounter [5]
Ponder [5]
Thin Service [5]
Tourist Attraction [6] +1
Closed in [5]
Stalagmite [5]
Swig McJiger's Camp [5]
Pipe Dream [5]
Chambers [3] -2
Construct [5]