CCLP1 Deadline has been extended!
#21
DAC files work just fine.

Anyways, TWS aren't necessary.
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
My YouTube Channel
Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"!
Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey!
Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments!
Teeth "We are after all in the future, where the past is king and the paste is ming." -raocow
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#22
Quote:Anyways, TWS aren't necessary.


They would prove all the levels in that set are solvable in both MS and Lynx though, right?
[Image: tsjoJuC.png]
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#23
Well, assuming that you test the solutions all the time, and are careful not to fall into the dumb toggle initialization bug, yes.
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#24
I personally don't require them.
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
My YouTube Channel
Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"!
Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey!
Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments!
Teeth "We are after all in the future, where the past is king and the paste is ming." -raocow
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#25
Even if we did require them, I'd still rather have two staff members test each levelset, one for each ruleset, as is the case now. A .TWS can help a lot, but it may not be able to help playtesters find a bust of LUNiT proportions. Slight smile
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#26
*yawn* June 30 needs to come faster! D:
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
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#27
I'm still debating about whether or not to go through with creating levels for and submitting JBLP2...I suppose if enough good ideas come of it in time, it may happen.
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#28
Well, if I was honest I'd say the more levels you and others submit, the less chance I have of getting mine in, which kinda sucks. But then there's the "we want this to be a great levelset" thing, so I'm conflicted. Confused

I guess I just need to make some better levels....
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
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#29
I'm finally on Spring Break until the 10th of April, so in these 10 days I guess I'll get more S1 levels done along with more CC1 levels completed. Tongue
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
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#30
From what I've seen of the other submissions, I think the overall quality of the levels has increased even more than those submitted for CCLP3. It's going to be tough for a single designer to feature prominently.
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