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Xaser2.dat - Now With 100% More Everything |
Posted by: Xaser - 16-Jul-2013, 3:50 AM - Forum: Under Construction
- Replies (4)
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Greetings, all,
I'm an old-time Chipster of sorts... really more of a kid who submitted some levels, grew up, then realized that growing up is completely overrated.
Long story short, I started a "sequel" to my first levelset ages ago, which I decided to finish recently. You'll find 100 levels of mixed goodness and badness in the MS ruleset because rule-breaking is fun. It's got a lot of old stuff packed in front, but the later levels (from 70 onward or so) are some of my least-sucky creations to date. Might be best to start there. Or not! Or both! Because paradoxes!
Some level previews, for funsies: http://imgur.com/a/wMBfb#0
(As an aside, not being able to embed images makes me a sad Xaser. D: )
The set is more or less in 'public beta' for now, so I'm sticking it in this subforum -- if it seems to be relatively bug- and bust-free (though the latter can be fun ), I'll submit it to a more permanent place and I suppose someone can boot up a thread in the Level Discussion area. But for now, here's a link:
http://ionline.vectec.net/xaser2.dat
At any rate, enjoy!
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need tips on Vermillion levels 22 and 24 |
Posted by: BillR - 09-Jul-2013, 7:56 PM - Forum: Level Discussion
- Replies (7)
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These two levels have stymied me. In 22 (Thief, You've Taken All That Was Me), I can't figure out how to get the blocks on top of the trap buttons in the lower right-hand area. In 24 (Propaganda), I use the ant/bee to pop the lower bomb because I think I need to use the block to pop the bomb behind the yellow door. But I can't figure out how to get the yellow keys since I'd have to step on the tank button, which would move the tank off the trap button. Could someone give me some pointers?
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