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Rommy's Gauntlet port for...
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December 2024 Create Comp...
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December 2024 Time Trial ...
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Which CC game do you play...
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ncreCC2 |
Posted by: ncrecc - 15-Oct-2018, 3:50 PM - Forum: Under Construction
- No Replies
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This is for the latest version of my Chip's Challenge 2 levelset, ncreCC2. The level order is pretty much finalized, and there won't be any more broken scores unless I decide to revamp some of the levels again. That was a lie, the levels will probably shift around a lot from update to update to ensure there's a proper difficulty curve. You'll just have to store your solutions somewhere safe. I haven't heard much feedback so far, so have at it!
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October 2018 Create Competition - Simple as CCLP3 & NEW MINI CREATE COMP |
Posted by: M11k4 - 15-Oct-2018, 1:01 AM - Forum: Competitions
- Replies (12)
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Recently a lot of people have had their creative juices flowing and some sweet new levels have been released for both CC1 and CC2. To harness those juices, welcome to this competition!
Your mission, should you choose to accept it, is to create a simpler version of a level in CCLP3. You can make a smaller version of a level you like, you can make a shorter version of a level you hate, you can make an easier version of a level that had you stumped. CCLP3 is full of cool puzzles, but put together they can be a bit much. Take a cool concept and make and share a version that is not necessarily so involved as the original.
I know these create competition themes can be a bit hit or miss at times, so let me explain what I'm looking for here. I don't have all the time in the world to judge a large competition, but I do enjoy doing something together as a community. Keep your submissions simple or elegant, that will make it easier for me to rank all the great entries you undoubtedly will create, and that will get you a long way. Your connection to the theme can be a bit loose if you aren't greatly inspired by it, but it is provided to give you some sort of inspiration, and to give me some sort of help in compiling the ranking. Most of all I like it when we can join together to create something fun to play.
Unfortunately, I am limiting the competition to CC1 levels (just to make my task a bit easier), but if you do make a CC2 level that fits the theme, please send it in, as I would love to see it even though I currently can't promise I'll rank it with the other submissions.
The deadline for this is November 11th where you live. Send your submissions to valeosote at hotmail dot com.
-Miika
Technical notes:
[Click to Show Content]
-Do not make a overly difficult level. A moderate difficulty is fine but then it would be nice if it wasn't too long.
-The level must be solvable, but does not need to work in both MS and Lynx. You may even use invalid tiles if you wish. I will gladly see levels made for CC2, but am not sure how to best handle the ranking with them in the mix.
-The level should preferably be new, and it would be nice if you didn't release it before I do.
-You may submit more than one entry, but please keep the levels distinct from each other. Your best two entries is recommended. You may also pair up and collaborate with someone else for your submission, but please only one level per such pairing.
-Points may be deducted for late entries, but will be accepted until I judge the levels. This is usually a couple of days after the stated deadline, but don't count on it; it exists more for the chance to update the levels if there is something really wrong with them.
-Entrants qualify for the normal (old!) prizes: the "You're Winner!"-award, Chip Cup points, and "Tool Box"-award for first time entrants.
-Please ask about other unclear situations. You may also check the previous competitions if similar situations were already discussed. There's interesting stuff hiding in the archives!
-Email and attach your submissions to my email stated above. I will strive to reply with a confirmation that I have received your entry. I prefer if you use your username and this competition in the subject. Keep it short and simple, something like: "October Create - Luigi"
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Jessi's Revenge |
Posted by: ElaineSpencer - 10-Oct-2018, 5:35 PM - Forum: CC Zone Meta
- No Replies
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Jessi's Revenge
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I'm baaaaaaaaaaaack~!
Did'ja miss mee?
Teehee.
<hr class='ipsHr'>
<ul class='ipsDataList ipsDataList_reducedSpacing ipsDataList_collapsePhone'>
<li class='ipsDataItem'>
Submitter
ElaineSpencer
</li>
<li class='ipsDataItem'>
Submitted
10/10/2018
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Category
CC1 Levelsets
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</ul>
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crypto-coin mining? |
Posted by: Gavin - 09-Oct-2018, 3:16 PM - Forum: General
- Replies (2)
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I understand bitcoins are no longer worth mining nin 2018 with a home PC, but what about other coins?
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Indy's Walls of CCLP1 Discussion |
Posted by: Indyindeed - 08-Oct-2018, 11:43 PM - Forum: Under Construction
- Replies (7)
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Here you can discuss the first 20 levels of my in-progress Walls of CCLP1 set.
I'm particularly interested in hearing about level 17, as I'm not sure if I like that one or not due to sliding into water that can't be seen.
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Indy's Walls of CCLP1 (Beta) |
Posted by: Indyindeed - 08-Oct-2018, 9:50 PM - Forum: CC Zone Meta
- No Replies
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Indy's Walls of CCLP1 (Beta)
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This is the beta version of my Walls of CCLP1 set. Currently contains 20 levels, roughly sorted in ascending difficulty. All levels should be possible under MS and Lynx. I hope to make more soon, and maybe to complete this project one day.
I've received positive feedback from the screenshots I've posted on Discord, so I hope this set will be well received.
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Submitter
Indyindeed
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Submitted
10/08/2018
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Category
CC1 Levelsets
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</ul>
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