01-Feb-2014, 5:15 AM
Supercollab 2: The Generic Sequel
|
01-Feb-2014, 1:02 PM
Well, both versions seem somewhat equal to me. However, they are both impossible in Lynx, because it is impossible to flick the block off the closed toggle walls. Or am I doing it wrong?
CC is awesome!
CC2 sets (still being updated): C1059-CC2 --- Walls of CC2 CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4 My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net Good posts don't cost too much, yet many go unwritten.
01-Feb-2014, 7:20 PM
Quote:Well, both versions seem somewhat equal to me. However, they are both impossible in Lynx, because it is impossible to flick the block off the closed toggle walls. Or am I doing it wrong? it's doable. You just missed a small detail.
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set. Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion) RyanJ1.dat (ongoing), my main CC2 custom set. (discussion) Mystery Project™ (unfinished) (previews) YouTube | Twitch | Steam
01-Feb-2014, 8:01 PM
Quote:it's doable. You just missed a small detail.I just found it. Thanks! However, I just noticed a bust: that toggle button section can open the toggle wall I added, making the itemswapper I added useless. Here is my version: http://cczone.invisionzone.com/index.php?/files/file/347-piecewise/
CC is awesome!
CC2 sets (still being updated): C1059-CC2 --- Walls of CC2 CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4 My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net Good posts don't cost too much, yet many go unwritten.
02-Feb-2014, 12:48 AM
Quote:I just found it. Thanks! But you can't leave that section unless you put the toggle walls back in their original state -- unless you're talking about the corridor above it, which may depend on what other people add. In any case, i can add an open toggle wall at [23,16] and a green button at [24,16]. However, i just realized a bust in MS where the ice skates from the itemswapper can be used to cross the ice corners NE and NW of the exit so Chip can boost backwards using a block as a nail. I'm placing a S panel at [18,14] and a SE panel at [18,15]. The S panel will allow flicking in MS, but I don't mind. Also, you seem to have made a weird mix of 9a and 9b because there is an extra block at [16,18].
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set. Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion) RyanJ1.dat (ongoing), my main CC2 custom set. (discussion) Mystery Project™ (unfinished) (previews) YouTube | Twitch | Steam
02-Feb-2014, 1:28 AM
Quote:Yes, I took the corridor above it. As for the extra block, I placed it because I saw no other way of blowing the bomb up at [26, 18].
CC is awesome!
CC2 sets (still being updated): C1059-CC2 --- Walls of CC2 CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4 My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net Good posts don't cost too much, yet many go unwritten.
02-Feb-2014, 1:40 AM
Quote:Yes, I took the corridor above it. As for the extra block, I placed it because I saw no other way of blowing the bomb up at [26, 18]. That's what the [17,13] block on gravel is for.
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set. Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion) RyanJ1.dat (ongoing), my main CC2 custom set. (discussion) Mystery Project™ (unfinished) (previews) YouTube | Twitch | Steam
02-Feb-2014, 11:54 AM
http://cczone.invisionzone.com/index.php?/files/file/348-supercollab-2/
Michael added a Key Colour reference, so I felt it only appropriate to add a Mr McCallahan Presents reference. SPECIAL reference next, anyone? Except ew, SPECIAL.
Zommy (Richard Blaquière)
CLP1-fixed.dat - 40 levels CLP2.dat - 30 levels, incomplete RichardB1.dat (consisting exclusively of CLP1-fixed and CLP2 levels) - 58 levels, incomplete
02-Feb-2014, 12:50 PM
Quote:That's what the [17,13] block on gravel is for.Thanks for explaining. Feel free to remove my blobk. Quote:http://cczone.invisionzone.com/index.php?/files/file/348-supercollab-2/Someone should. We will see...
CC is awesome!
CC2 sets (still being updated): C1059-CC2 --- Walls of CC2 CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4 My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net Good posts don't cost too much, yet many go unwritten.
02-Feb-2014, 7:14 PM
So which one is the up-to-date version? I'd like to add a second section as well.
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)