JoshL4 [the real thing]
#91
You didn't even need to fix the shoe issue, considering there is no way of being able to get back to the exit anyway after obtaining them. I was trying to solve it yesterday via that method, but the tank blocked the only way back.
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
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#92
Alright so over the past 11 days, I played this whole set in the MS ruleset, to see if anything needed to be fixed or changed. So I bring you another major update, with the following the changes:

+Heavily modified level 7
+Added gravel and safe spots in level 8
+Slightly modified sections of level 13 (also now solvable)
+Slightly modified sections and decreased time limit of level 19
+Made some sections easier in level 30
+Increased time limit of level 33
+Changed a portion of level 34
+Slightly modified the end of level 39
+Fixed and decreased time limit of level 44
+Fixed level 45 for the Lynx ruleset
+Renamed level 47
+Modified hint in level 51
+Adjustments made in level 54
+Fixed various rooms and added an extra challenge to level 57
+Fixed various sections of level 59
+Added one red key in level 62 (now solvable)
+Made last sections of level 63 easier
+Decreased time limit and modified hint of level 68
+Modifications made in level 69
+Fixed glider section of level 75
+Moved level 78 to level 79 slot and vice versa
+Changed hint in level 78 to fit in the box for MSCC players
+Fixed C/B glitch in level 80

The following changes were made October 8th, 2013 for the Lynx ruleset:

+Added extra room in the middle of level 14, due to the pace of bugs being cloned.
+Fixed various rooms of level 33, originally was unsolvable.
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / TradingPlaces / WoCC1 / JoshL8(?)
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: 1,463 (with no repeats)

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 85+

Flareon Flareon Flareon Flareon Flareon
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#93
Update! Every level is now solvable in Lynx! There were 2 major problems I came across while playing in Lynx. You can see what they were in the above post!

Enjoy Slight smile
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / TradingPlaces / WoCC1 / JoshL8(?)
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: 1,463 (with no repeats)

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 85+

Flareon Flareon Flareon Flareon Flareon
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#94
[Image: zGovlWv.jpg]

Raised eyebrow
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#95
Quote:[Image: zGovlWv.jpg]

Raised eyebrow
I like how this is shown to me after I update it...
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / TradingPlaces / WoCC1 / JoshL8(?)
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: 1,463 (with no repeats)

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 85+

Flareon Flareon Flareon Flareon Flareon
Reply
#96
level 81 is unsolvable
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
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#97
Don't stop now! You've got me hooked on this set!
Quote:You tested your own land mine. It worked!
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#98
Quote:level 81 is unsolvable


Zanism is an ideal type of swag that ensures a thick feel of friendship over the strange mystical creatures beyond human creativity. Due to Zane's intallect, Tyler has become dependent over Zanism to ensure flawlessness over his mortal enemies. Not only does this belief excell past standard swag, it also makes anyone indestructible by its conflicted behavier of being superior. Because of this, the communities next person to take Tyler's place in swag is James.

~Morgan Freeman
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#99
Quote:Zanism is an ideal type of swag that ensures a thick feel of friendship over the strange mystical creatures beyond human creativity. Due to Zane's intallect, Tyler has become dependent over Zanism to ensure flawlessness over his mortal enemies. Not only does this belief excell past standard swag, it also makes anyone indestructible by its conflicted behavier of being superior. Because of this, the communities next person to take Tyler's place in swag is James.

~Morgan Freeman
This is the best post ever.
You should probably be playing CC2LP1.

Or go to the Chip's Challenge Wiki.
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Hey guys, I just wanted to let you all know I replaced level 68 of the set, for no real particular reason, rather just because I wanted to. The level I replaced it with, I was inspired by a few levels I've seen in the CCLP1 voting. Enjoy!
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / TradingPlaces / WoCC1 / JoshL8(?)
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: 1,463 (with no repeats)

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 85+

Flareon Flareon Flareon Flareon Flareon
Reply


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