ZK1
#11
Level 9's hint is blank and the .txt file still says Overflowing River.
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set.
Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion)
RyanJ1.dat (ongoing), my main CC2 custom set. (discussion)
Mystery Project (unfinished) (previews)

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#12
There's a misspelled word in level 4's hint.
They call me Earthling, for I come from Earth.

Earthling1.dat, my levelset.
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#13
Quote:There's a misspelled word in level 4's hint.


Lol yes, I noticed that before from someone, but thank you Tongue
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#14
Sort of major update! Here's a list of some things I updated (with a few more, including a slight change again on level 130 as well, the second fireball is now a glider):
  • - level 116: reduced slide delay in an area, blocked off one direction of a blob clone machine to reduce waiting

  • - level 128: made the starting section easier to exit for MS

  • - level 123: made block maneuvering in an area slightly easier to handle

  • - level 32: added several walls in the red door section so all of the keys are now required

  • - level 117: removed some gliders that would cause lucky timing when grabbing a specific chip

  • - added borders to level 114, slightly edited a path that a fireball takes on level 73 where the fireball went against the border, but adding walls and moving the path slightly left had no gameplay effect

  • - major aesthetic changes to level 110, as well as gameplay changes such as a button and trap added and new paths to take (though they are still pretty much the same as before)

  • ... and many more! Hope you enjoy! This will probably be the last "major" update, at least for a while!

    I didn't fix level 4's hint thing, was too lazy, I'll get around to that whenever a level needs to be edited or something, as well as the level 9 thing Thumbs up

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#15
Y U NO replace level 15???
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / ???
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: Too many but presumably over 1400

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 75+

Flareon Flareon Flareon Flareon Flareon
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#16
Quote:Y U NO replace level 15???


cause I replaced the old 15 with the new one 2 or so updates ago Thumbs up

(..um, if for some reason it's still the old reason.. wtf)
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

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#17
Oh nice! Can't wait to play it! Smiley
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / ???
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: Too many but presumably over 1400

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 75+

Flareon Flareon Flareon Flareon Flareon
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#18
Quote:Oh nice! Can't wait to play it! Smiley


Thumbs up It's a much better level than the old, with the same title Smiley
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#19
A somewhat major update! I fixed the issues with level 4's hint and level 9's hint and text file typo, as well as a new level 144 and another aesthetic change to 110 and.. a lot more! Slight smile
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#20
Hey everyone, there's a small update just released that fixes a problem on 116 and a few other things! Go get it (:
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