Stupid deaths.
#91
Okay, got a new one!

http://cczone.invisionzone.com/index.php?/gallery/image/40-reversealleydeath/
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
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#92
Lol that totally sucks Dave Thumbs up
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / TradingPlaces / WoCC1 / JoshL8(?)
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: 1,463 (with no repeats)

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 85+

Flareon Flareon Flareon Flareon Flareon
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#93
Wow I'd be so pissed.
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
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#94
Especially since it's a crappy filler level that just gets boring after the first half-circle or so. I hate dying on those.
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#95
Eh, it's one of those "have patience" levels, but I wouldn't call it "crappy." It's slightly less mindless than a block-pushing level, and on a visual level, it's fun enough to play. It's a lot better than, say, "Beware of Bug."
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.
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#96
Best part of Beware of Bug is watching it crash Tile World in pedantic mode.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
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#97
Shame I don't know how to activate pedantic mode.



(But I trust you anyway)
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.
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#98
Quote:Best part of Beware of Bug is watching it crash Tile World in pedantic mode.


I was not aware of this. Do explain.
Quote:You tested your own land mine. It worked!
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#99
Quote:I just checked my solution to Catacombs in both rulesets -- no block pushing onto random force floors was required.....


let's just say I have different solutions for different levels then, lol.

also, if you want to see my solution for Catacombs w/ the block pushing, I uploaded it to YT a few days ago:

ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
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Quote:I was not aware of this. Do explain.


I think it's because, as currently programmed, TW crashes anytime a monster goes beyond the borders in pedantic mode. This happens in BOB when the glider hits the water.
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.
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