Ok, I guess we'll just have to derail some other thread into the aforementioned topic.
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.
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Or not. We could also just avoid such a topic. It seems pretty pointless IMO.
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In fact, it IS pointless.
Alright, I was playing my own level "The Corridor of Doom", and I died in a pretty hilarious way when engaging an impossible showdown with teeth. You'll see when I release Beta (shameless plug)
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Quote:In fact, it IS pointless.
:nod
Ask me about the world sometime.
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.
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25-Mar-2012, 1:33 PM
(This post was last modified: 25-Mar-2012, 1:45 PM by IceyLava108.)
Keep pushing blocks the wrong way on Oversea Delivery, ending up with one stuck on a side.. (and yes, I know you don't follow a block the same way you pushed it through a tele, lol.)
EDIT: FINALLY I GOT IT DONE... that actually was fun, not too hard! Oh god.. Block Buster 2 >___>
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It's not as hard as the first one once you know what you're doing.
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Or if you write down the sequence once you study it.
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Amazing how Block Buster II was made hard to me only because of Andrew's warning about it. I remember playing it when I was young and having no difficulty with it, but Andrew going bold-mode and telling me that I'll HAVE TO learn the timing on the slides. Man...
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
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Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"!
Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey!
Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments!
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25-Mar-2012, 4:29 PM
(This post was last modified: 25-Mar-2012, 4:30 PM by AdrenalinDragon.)
Quote:Amazing how Block Buster II was made hard to me only because of Andrew's warning about it. I remember playing it when I was young and having no difficulty with it, but Andrew going bold-mode and telling me that I'll HAVE TO learn the timing on the slides. Man...
Andrew's Bold Timing days are much quieter nowadays.They made Block Buster II much easier than the first, but I'm guessing there's still alot of luck required for bold times on those levels, which I don't really mind I guess.
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