Alright so I finally completed CC1 yesterday. I posted my final score on the newsgroup but here it is as well:
5,925,160
If you want more proof that I actually completed it and just didn't make the score up....I've also been talking about my progress in the game many times in the past weeks on Facebook as well as in my videos.
I'll try to provide more proof if it's needed. Thanks!
Anyone else started playing the next chips challenge game chucks challenge. I had not played chips challenge for a while but then I hear chuck is making a game for the iPad. I check it out and it is amazing. You should all try it. It is missing a few tiles though such as thief.
I was just wondering. Has anyone tried changing the default CCX file of CCLP3 for their own levelsets? I've kind of had some luck getting it to work for TomP4 but it's a bit tough trying to make sure none of the code messes up. It's pretty good and I think there should be a program to make CCX files much easier.
I'm starting this thread to post news and previews and elicit suggestions for my upcoming levelset, which is tentatively titled JL2 (but will probably change upon release). Right now, I've posted previews of five levels in the gallery:
V1.0 - Original, 18 levels.<br /><br />V1.1 - Improved version; deleted two levels, added four more, fixed NOBLEMAN (tanks did not work in TW's Lynx mode) and brought LEARN YOUR LESSONS to the start of the set.<br /><br />V1.2 - Fixed LEARN YOUR LESSON's minor bust (Sokoban was not required due to an extra set of flippers) and WALK IN THE PARK's major bust (the block could be pushed to the exit with no need to use the walker.<br /><br />V1.3 - Added the CONVERSION series.<br /><br />V1.4 - Fixed NOBLEMAN by changing key colors and added MEITNERIUM.<br /><br />V1.5 - Added Funhouse Pinball