V1.0 - Original, 18 levels.<br /><br />V1.1 - Improved version; deleted two levels, added four more, fixed NOBLEMAN (tanks did not work in TW's Lynx mode) and brought LEARN YOUR LESSONS to the start of the set.<br /><br />V1.2 - Fixed LEARN YOUR LESSON's minor bust (Sokoban was not required due to an extra set of flippers) and WALK IN THE PARK's major bust (the block could be pushed to the exit with no need to use the walker.<br /><br />V1.3 - Added the CONVERSION series.<br /><br />V1.4 - Fixed NOBLEMAN by changing key colors and added MEITNERIUM.<br /><br />V1.5 - Added Funhouse Pinball
Just thought I'd make a thread to keep you guys informed on one of my other hobbies, modelling roller coasters. I use K'nex for this and have 40,000 pieces.
I'm working on a design inspired by a coaster called Blue Fire;
Mime won't be exactly the same but this is the main inspiration. I don't have a recent picture of it since I've been working really hard on the base (which measures approx. 5ft x 3.5ft x 0.2ft).
Any ideas or things that you think I could include?
In this game, a thing will be described in relation to other things and stuff, none (or very few) of which will be named - and you have to guess what that thing is. As with all site games, CC related things are always more fun.
Clear? Good. Let's begin.
So I'm talking about that thing in CC - you know, the thing that stops the things, and which you get when that other thing goes in the stuff?
The "Programs and Editors" forum doesn't seem to be visible to guests - which is probably unintended.
(In case you're wondering how I noticed that: I sometimes browse the forums at work without logging in...)
I'd also suggest allowing guests to download files; one of the reasons being that there are designers who may choose to post it at one place (here) but also announce it at the NG.