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  custom music for CC2
Posted by: mobius - 22-Jan-2018, 7:53 PM - Forum: Chip's Challenge 2 - No Replies

Since CC2 supports adding your own custom music I felt we needed a place to upload our own music for others to enjoy. Laughing (and because Scott Joplin gets old after a while Tongue )

Here is the music of the DOS game "Jazz Jackrabbit" which has highly acclaimed music.

http://www.mediafire.com/file/tkhc2ikakzx7pj4/Jazz Jackrabbit music.zip

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  A Youtube let's play of CheeseT1.dat for CC1
Posted by: Gavin - 18-Jan-2018, 6:48 AM - Forum: Level Discussion - No Replies

https://www.youtube.com/watch?v=0xJnxS09...e1McpGo3D3

Videos by Youtube user starfishgurl1984

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  CheeseT1
Posted by: Gavin - 18-Jan-2018, 6:46 AM - Forum: CC Zone Meta - No Replies

CheeseT1


View File


<hr class='ipsHr'>
<div class='ipsType_normal ipsType_richText ipsContained ipsType_break'>

Levelset for CC1 by Gavin Duncan.

<hr class='ipsHr'>
<ul class='ipsDataList ipsDataList_reducedSpacing ipsDataList_collapsePhone'>
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Submitter

Gavin

</li>
<li class='ipsDataItem'>

Submitted


01/18/2018

</li>
<li class='ipsDataItem'>

Category


CC1 Levelsets

</li>

</ul>

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  CheeseT1
Posted by: Gavin - 18-Jan-2018, 6:46 AM - Forum: CC1 Level Packs - No Replies

File category: CC1 Levelsets

87 custom levels for CC1 by Gavin Duncan. Five of these levels feature in CCLP3 and one features in CCLP1.

All are solvable.

See also GavinD my custom set for CC2.

Enjoy!

Confirmed solvable? Yes



Attached Files Thumbnail(s)
   

.dat   CheeseT1.dat (Size: 48.16 KB / Downloads: 363)
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  A puzzle game I made in flash
Posted by: Gavin - 17-Jan-2018, 8:43 PM - Forum: General Discussion - No Replies

http://www.fastswf.com/2Ra-gvs

Block Manoeuvres. As it's name suggests carefully moving blocks around is a prominent feature

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  I made 17 levels for CC2
Posted by: Gavin - 17-Jan-2018, 8:41 PM - Forum: Chip's Challenge 2 - Replies (2)

http://cczone.invisionzone.com/files/file/649-gavind_cc2zip/Give them a try.

I also made CheeseT1.dat for CC1

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  Walls Of Chip's Challenge 1.4.0
Posted by: Joshua Bone - 06-Jan-2018, 11:34 PM - Forum: CC2 Level Packs - No Replies

File category: CC2 Levelsets

The remodeling of the Clubhouse is halfway complete!

-Contains 76 levels all based on the layout of classic Chip's Challenge puzzles.

-New since version 1.3.0:

  • Reordered levels to create an approximate difficulty curve (still a work in progress... I need to make more easy levels!)

  • Recorded and saved replays of all levels

  • Added 10 levels: MARKTKANAAL (replaces CENTRAAL STATION), CONQUEST, MY MOTHER SAYS, DISINTEGRATOR INTEGRATOR, HOOPLA, SALMON RUN, THE AMAZING VORTEX, A MAN OF MANY LAYERS, NURSERY GAMES, GREENLIGHT

  • Updated TELEBLAST to prevent cooking the level by pushing a block over the exit or by moving the teleports out of reverse reading order.

  • Renamed FIGHTING FIRE WITH ICE to FIREFIGHTER and moved placement of buttons to fix an annoying bug.

  • Made STACKS much easier by replacing chips with bonus flags along the edges of the bug room.

  • Replaced beginning puzzle of SLIDESHOW SIDESHOW with a much harder and more interesting puzzle.

  • Added two blue doors to make the endgame of TANTALIZING BARRIERS easier; the original solution is still possible and scores bonuses.

  • Made FOOTRACE THROUGH FIRE SWAMP much easier, put more emphasis on the `footrace' and less on the other puzzles.

  • Renamed ERRBODY GOT PROBLEMS to TWELVE BAR BLUES.

  • Added speed boots to FAVORABLE DISTRIBUTION.

  • Removed most of the icy corridors from DOWNTOWN HESITATION to make walkers much less deadly.

If you try nothing else, at least check out:
  • The opening puzzle on MY MOTHER SAYS.

  • DISINTEGRATOR INTEGRATOR (basically IN & OUT 3)

  • MARKTKANAAL

Feedback is most appreciated!



Attached Files Thumbnail(s)
           

.zip   WallsOfChipsChallenge1.4.0.zip (Size: 155.9 KB / Downloads: 249)
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  Return
Posted by: chipster1059 - 01-Jan-2018, 2:03 PM - Forum: General - Replies (1)

Hey everyone. Remember me?

Maybe, maybe not. My last visit was in 2016.

The year 2017 was, honestly, quite a mess. It had its share of good things and bad things, but let's not go into the details.

A few months after I left, I found myself missing CC. Josh's email about CCLP4 rather made me want to come back. Looking back on it, I don't know why I didn't. Sure, life WAS busy, but surely I could have just stopped by?

Ah well. As my former girlfriend said, "regret is pointless. But the future is something we can change."

So I'm back.

Real life still IS busy, so I probably won't be as active as I used to. No more LPs. But I DO plan to check out CCLP4, and some custom sets, and keep expanding C1059-CC2.

Also, I wish to apologize to some people here. When I logged in today, I realized that I had a few PMs. I THOUGHT I had enabled email notifications, but apparently I didn't, leaving these people without a reply. Also, I wish to apologize for being somewhat of a jerk to Josh, Cyberdog, Michael, Zane, Alice, and other members I'm not thinking about at the moment. I'm sorry. I'll try to improve.

Also, Happy New Year everyone Slight smile

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  Happy New Year 2018
Posted by: mmoraleta - 01-Jan-2018, 12:39 AM - Forum: General - No Replies

Happy New YearSmiley everybody (well most of everyone some still are waiting for it to come). it has been a while since I've posted anything but here I am back again. Hope everybody enjoyed 2017 cause I know I did with CCLP4 and all events that happened to me. Lets give 2018 another good experience and hopefully more Chips Challenge.Chip Win

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  Jessi.dat
Posted by: Ihavenoname248 - 21-Dec-2017, 11:37 PM - Forum: CC Zone Meta - No Replies

Jessi.dat


View File


<hr class='ipsHr'>
<div class='ipsType_normal ipsType_richText ipsContained ipsType_break'>


The bluff was called.

There was no bluff.

<hr class='ipsHr'>
<ul class='ipsDataList ipsDataList_reducedSpacing ipsDataList_collapsePhone'>
<li class='ipsDataItem'>

Submitter

Ihavenoname248

</li>
<li class='ipsDataItem'>

Submitted


12/21/2017

</li>
<li class='ipsDataItem'>

Category


CC1 Levelsets

</li>

</ul>

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